Overgrowth

Overgrowth

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Tags: cat, Characters
File Size
Posted
Updated
1.873 GB
12 Apr @ 10:47am
14 Jul @ 12:13pm
6 Change Notes ( view )

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Cat

Description
From Steven Hong's art for Overgrowth. Thought I'd try at the cats. Built in Blender and photoshop 2012. There is a Cat_test level in the custom levels screen. Search for Cat in the load item menu, you'll have two clothless versions and 6 outfit versions.
By default each character is hooked up to DHS. When you have retractable claws active you'll do blood damage. Regular attacks when not active. Color palette's are hooked up by default.

Currently there's a morph issue where if your claws are retracted, and you get knocked over into ragdoll. There's a chance of fist morphs activating through a script, layering onto the retracted claw morphs. Press R, then R again to reset your hands if this happens.

Thanks to Glimpse for help with getting custom scripts together, so this operated better.

If you'd like all the raw files I used to create this: https://drive.google.com/file/d/1iZ39dpWnaya-vc3ER0j1peWCXpnVNWA1/view?usp=sharing



If you'd like to support me: https://ko-fi.com/akazi
7 Comments
ForsakenProphet 2 Jul @ 7:57am 
i like this. always felt a little weird we could only play as rabbits. i thinks some other storys with a rat or something would have been fun.
Akazi™  [author] 27 Jun @ 10:04am 
I thinks its either E, R or Q dont rememberr atm. But make sure youre loading in the characters with the DHS hotspots connected.
thekaijucomplex 26 Jun @ 8:28am 
How do I extend/retract the claws?
PORTABLE FRIDGE 15 Jun @ 1:29pm 
r/cursedimages
jpilato 2 May @ 4:14pm 
pleas!
jpilato 2 May @ 4:13pm 
make a trex
Miauseph 16 Apr @ 9:44am 
Yo this is great! Nice work!