Hollywood Animal

Hollywood Animal

80 ratings
Some Tips
By DiddleyGM
Stuff to make early game easier.
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Tips up to 1935 (ver 0.8)
I posted this on the subreddit and am putting it here for people who don't use it.

Advertising: No more than 4. Use common sense to figure out which demographic prefers the movie genre. Romance = Girls, Drama / Detective = Intellectuals, Adventure / Comedy = anything that's not the previous choices etc)

My best guesses.

Starting Movies: Comedy + Drama + Romance are cheap and fast to film especially if you pick the City and Town settings. Fast turnover for projects and training and more income.

Services: Researching the Gift tree beats the continuous service tree. The more gift variety you have the more you can influence the outcome of your shoots.

Happiness: Happy crew (Cinematographers, Producers, Directors and Actors) increases movie quality. If you can spend gifts before pre-production. If money is tight save it for the pre-production of a good script + quality crew.

Contracts: Contract quality Actors and Crew for X Movies over X Years and pay with cash over services and other benefits. They average 2 movies a year so you'll be saving money in the short term. Once you make bank buy them out just so your competitors can't use them.

You can spend gifts before negotiating a contract with a talent so that you can come in with a Loyalty discount.

Scout contracted talents from other companies that you want and make a not when their date is up and snipe them.

Security Actions: Don't use surveillance on your own Talents you plan on keeping. If they get spotted their Loyalty goes to 0 and they will leave with no chance of renegotiating.

Head of Departments + Research: Hire the guy who has more ranks on the left skill which lets you expedite research for money. And always upgrade that. Spend as much as you can afford to speed up research. Literally saves years off your life.

B and C teams: Write 1 script yourself accounting for your top talents. Have your other writers churn out the other crappier scripts and ideas or have them come up with more topics while you buy crappy scripts from freelance writers. Note that having more than 7 writers slows down the entire writing process. The B and C movies are to train future talents, supplement income and experiment with topic combinations or advertising demographics.

Sound Stage vs Location: Sound stages are cheaper and faster to film in compared to outdoors. But it takes longer to hit 3/4 star Sound Stages compared to Location. Get a level 2 Sound Stage and build a couple at the beginning and go straight for level 3 Location in your research.

The Code: Once the FSAA has formed be sure to familiarize yourself with what themes are restricted. I'm not sure what the drawback of being kicked out of the FSAA means though. Turns out you only pay fines and can't be kicked out at the current version (0.8)

1935: Save as much money as you can before October 1935. When you see the news of Jews fleeing Germany, the month after a large number of talents will be available. Snatch them up. (Got 2 level 7 Writers, Editors and Composers each. As well as 5 actors.)

Early Dilemmas:

Eat the 500k lawsuit, sometimes you develop too quickly that you don't have the chance to build the minimum required for it. Later you find that you need to repair the buildings slowing everything down especially in early game where you need productions going to make money. As one of the comments explained, accept the contract and ignore it. It buys you 1 year and you can research better legal teams and a legal boost from the mayor.

Always help the Police. Keeps your studio from being raided or assaulted. Nothing sucks more than a currently working crew or actor having to spend time in the hospital or jail.
12 Comments
Cloudhunter 12 May @ 1:47pm 
An info to the "early dilemma"-topic: in my first game i won the 500k lawsuit. In my second i lost it. You have a 35% chance of winning. So, its worth to save and battle it.
Mr.Cloonie 17 Apr @ 1:22pm 
@Slylydelic i think it is the laurel wreath icon near the portrait of an actor and you need 5 ACTORS in one film to tick that box. but i dont know for sure, cause i managed to get only 4 of those, anyone else was snatched by bigger studious or were unwilling to sign with me. so just try it
Slylydelic 17 Apr @ 12:23pm 
Does anyone have any tips for the Boutique Policy?

I can't for the life of me figure out what the artistic status' are for my actors.....

So I cant progress through the policy, the game hasn't exactly explained it well or I've missed something.

But thanks in advance for any help
DuDu 14 Apr @ 7:58pm 
Excellent guide but AFAIK the happiness of crew does NOT affect any part of production except "production". So if you want/need to boost happiness of staff the best time is to do this AFTER the pre-production aka as soon as you finish that first stage and you don't need to worry about that when you get to the post-production one. :)

Something else I would want to add is that you can often (I do it once per year) dismiss/sack everyone who doesn't need to be negotiated (like scriptwriters, composers and editors, head of departments) and re-acquire them (especially if they asked for a wage raise). This massively cuts their wages with no apparent debuff.
Balthazar 14 Apr @ 4:57am 
@Rex Dart I did that, in regards to the 'freebies' it's easy enough to make money. But it's the stuff after. Weird cost increases during production. I'm trying again and will try 2k with a 5, see how much profit I make. Thanks.
TallLad 14 Apr @ 4:06am 
When it says "Comedy + drama + romance", is that all three in one movie, or three separate genres that give the same result? Same filming time, same profit, same training?
Rex Dart 13 Apr @ 10:59pm 
@Balthazar I don't know how efficient it really is, but I've seemed to have decent success with renting enough theaters to match my films audience/critic score. As in, if my film has a 3 average rating or lower, I won't rent any theaters and just fill it with my own. If a film averages 5, I'll rent 2k theaters, lowering the amount each week due to the drop off of customers.
Balthazar 13 Apr @ 10:00am 
What about the early event where you're asked to give profit from your first film to the guys despite it being from old company contract? Is it better to pay or to ignore it and deal with the issue?

Sadly my issue has always been after the first three 'freebie' advertisements are gone i lose money on every film despite having advertisement unlocked and stuff. Not sure what I am doing wrong. Guess I need to reduce the amount of cinemas I rent. Anyway, a lot of this stuff I knew, but seems like I keep getting unlucky in a lot of stuff.
rolea 13 Apr @ 4:25am 
To completely remove the police/mafia raids, sponsor an anti-corruption company (in cinemas and with 1% of your income). Then the prosecutor will become mayor and arrest the police chief and mafia families .
DiddleyGM  [author] 13 Apr @ 4:11am 
Policy is how you want to roleplay your studio. There's no correct answer.

Trash King is if you just want to make whatever movies you want with the weirdest plots that is so bad it's good. Movies like Killer Clowns from Outer Space.

Behemoth is like modern Hollywood. Big Blockbuster films that deliver spectacle and throwing money. You aim more for Blockbuster star-power over artistic quality. Big budgets banking on bigger returns or million dollar flops.

Art-house is the opposite, usually it will be critically well received but general audiences don't flock to it. But in-game you end up usually making a great blockbuster with high artistic quality anyway. Probably the easiest path if you just want to chase high-scores with perfect scripts. Need to wait for the Pollux Award bugfix (current ver 0.8.8) to do the requirements to advance it though.