The Talos Principle: Reawakened Demo

The Talos Principle: Reawakened Demo

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Beautiful Glitches
   
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10 Apr @ 5:15am
10 Apr @ 8:33am
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Beautiful Glitches

Description
Do you like Talos' glitches and tricks? And do you know them? Test it here!
This episode's focus is to show and let you think about glitches and similar, and to make you have fun with them. If you already know them you start in advantage!
In certain cases they are really hard to guess so QRs and areas' names try to help you the right amount!
In addition to this there are a few interesting physics phenomenons shown.
Even if you don't wanna play this I suggest you seeing the (commented) walkthrough on youtube ------------------------ to have fun discovering the glitches and the spectacular physical phenomenons.
Execution sometimes is not easy due to the borderline nature of some glitches; generally I think I have set things up so that these can be executed as cleanly as possible;
Given those particular premises I tried my best to make everything coherent, meaningful, nice and enjoyable; any feedback is appreciated.

Some additional details:
To consider the episode finished get the stars; to consider the episode complete get every collectible: green tetrominoes (medium difficulty) and white tetrominoes (hard difficulty).
If you want an extra challenge aim for the keys and end the game using the portal; plus you can go underground just for fun!
Checkpoints work well, don't worry about leaving the game. Every area you enter re-sets the checkpoint; and from every area you can always go back.
If you have performance issues remember to deactivate the fans when not needed, for that reason I made them active only when necessary or added some switches. If rewind is unavailable let me know that so I could upload a lighter version of the level in addition to this one!
Little parkour is needed and I tested a lot to prevent unintended solutions; if you do something in unintended ways leave me a message so I can fix it!
Glitches in the episode don't involve rewind or camera mode. (Besides these there's only one glitch I know that could break my level but execution is almost impossible)
Since it has already happened: If any of the glitches get fixed or the pshysics gets tweaked I'll rework the level to adjust it!
Let me also know if there's something in particular you liked, I could go in that direction in future puzzles!
Special thanks Game Quickie (The Evaluation), from which I took the skeleton of the map, and Neiser (Bridge of Time) which gave inspiration for the looks!