Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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Covenant Enemies pack
   
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Content: Enemies, Models
File Size
Posted
Updated
535.688 MB
9 Apr @ 2:12am
7 Oct @ 9:20am
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Covenant Enemies pack

Description
An enemy resource pack.

My first attempt to create a working SNPC on Fusion. This pack includes enemies from the covenant faction.


1. Covenant Hunter-Thoughest covenant infantry unit, walking tank, highly dangerous.
Like in the original game this enemy have a very strong damage resistence against most of the damage types, except the weak spot on it,s back.The only way to kill him fast is to dodge melee attacks and attack the exposed spine, or put some explosives. Some of the strongest weapons kill this enemy in 2 shots, such as MAC cannon and Spartan Laser.
This enemy acts in the both, the range combat and the close combat, if you approach it too close, hunter will start charging at you, in attempt to beat into the foundation, with it,s giant shield. By the way shield absorbs all incoming damage. And of course it posses the Reach variant of Fuel rod cannon, soo instead of weak halo 3 beam, it lauches very fast fuel rods at your face, with limited guidance.

2. Regular jackals. Exactly the same as they was in the original, they carry an energy shield that absorb any incoming damage from the front, leaving only one weak spot with it,s hand, also can use charge plasma pistol attack.

3. Jackal Snipers. Comes in 3 variations(weapons),focus rifle, beam rifle and carbine and also includes legendary meme jackal sniper from halo 2,with instant one-shots included.

4. Drones. Also known as "buggers", swift annoying enemy, always moves around target and use dodges to evade enemy fire, weak as single specimen, but strong as a hive formation, presented in 3 types (Regular, Halo 2, Ultra)

5. Grunts. Most common species in the covenant army, serves as the "gunpowder meat", weakest members of the covenant. But, they are many, that is their power. They had various of weapons, like plasma pistols, plasma rifles and fuel rod cannon, also they can throw plasma grenades. Presented in variations: Minor, Major, Heavy, Specops, Ultra.

6. Elites. Yeah now they are in this pack too. You just need to see them in action.

7. Brutes. Battle monkeys just dropped in, presented in 3 classes. From minor to chieftains.

8. Scarab. Most Fearsome ground vehicle of the covenant, with powerful frontal beam cannon and heavy plasma turret operated by large lekgolo worms colonies. This vehicle vaporize anything that would stand on it,s way. The killing method is the same, as it was in original game, you have to use explosive or high power weapons on it,s joints to pin this thing down, then go to it,s back and destroy the core, or keep damaging the legs. Toughest enemy in the pack. Also has unique Appear animation.

Unfortunately, due to the really bad collision system that fusion has for the enemies, YOU CAN,T board this thing, or place other NPCs on it, they will simply fly through body, but boss itself features accurate collision on it,s body, and you can stand on it, only if the model is static model. Seat system does not work properly either soo, there is no seats for enemies on this enemy. That the lame ofcourse, but as for the other aspects, this boss acts the similar way, how it was in original, it even has a self-destruct state, but be careful, because additional damage to the enemy will cause early explosion and probably sudden death.

Enemy comes in two variants, the enemy and a friendly to the player variant.


Popular Discussions View All (1)
0
21 Apr @ 11:31am
Help wanted!
zorgpro2013
5 Comments
zorgpro2013  [author] 8 Oct @ 4:18am 
Added first vehicle, scarab.
zorgpro2013  [author] 29 May @ 3:00pm 
Added CE variant for shield jackals
zorgpro2013  [author] 17 May @ 7:15am 
Elites just dropped.
zorgpro2013  [author] 10 May @ 8:34am 
Yeap, but unfortunately, probably, without shields (don,t know how to implement such thing), soo i guess i will just give them health regen like in Halo wars or something. Also i planned to add brutes, and i think that would be enough.
Neoprimal 9 May @ 10:23pm 
Are elites planned to be added at some point?