RimWorld

RimWorld

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Anomaly Support Research Tree (Continued)
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8 apr @ 8:18
12 jul @ 0:10
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Anomaly Support Research Tree (Continued)

Beskrivning
Adds support for Anomaly DLC research and improves performance. Based on Mlie’s version (v1.5.31).

Due to significant changes, the mod was released separately. Current Unmerged PR[github.com]

This branch stays up to date with the upstream.

Note: This mod and Mlie's version are mutually exclusive — only one can be used at a time.

The main changes are as follows
  • The research tree now fully supports research from the Anomaly DLC — no more need for that ugly button! However, you can use Shift + left click tab to return to the vanilla research window.
  • Modified the initialization timing of the research tree: instead of initializing on RimWorld startup, it now initializes when a game is started or loaded.
  • Based on the above change, the issue of cross-save research tree contamination has been resolved.
  • While the research tree is still initializing, a yellow circle appears on the button as an indicator. During this time, clicking the button will only open the vanilla research window.
  • The mod's settings page includes an option to disable the generation of the research tree, but it retains the functionality for queuing research.This allows you to queue research in the vanilla research window by Ctrl/Shift + Left/Right Click.

Bug Report
If possible, try using the binary search method[en.wikipedia.org] to disable mods and identify which mod is causing the conflict.
Please try to create an issue on GitHub [github.com].Thx!
Note: GitHub requires you to register an account and verify your email address before you can use it
Another way, You can use HugsLib or the standalone Uploader to collect and share your log.

That would really help me diagnose the issue. Thanks in advance!

Finally, a declaration: If you encounter any issues with this mod, please raise them here and do not disturb the original mod author.

Thanks for trying out this mod — hope you have a great time!

Populära diskussioner Visa alla (2)
2
23 jul @ 22:06
KLISTRAD: Bug Reports
0。0
0
16 jun @ 6:15
KLISTRAD: Suggestion Needed: How should already-queued anomaly research be displayed in the research queue at the top of the research tree window?
0。0
85 kommentarer
Lemniscate_Mike 28 aug @ 18:38 
The lines connecting projects are really broken now; today's update I imagine!
Magian 26 aug @ 3:07 
能否加个和 ResearchPowl 类似的 可以高亮指定MOD的研究功能
Jeremie 25 aug @ 5:36 
太好了,终于不会在没初始化完的时候意外点进去直接卡住整个游戏了。
Maconnais 24 aug @ 6:47 
This perfectly hides higher tech research when used with World Tech Level, thank you! Now it's more readable.
Lemniscate_Mike 22 aug @ 17:15 
When moving around the tree, lines will vanish when it certain spots.

Also; would it be possible to add the "Unlocks with X" when there's multiple prereqs. and the description about what tech level the research is, like in vanilla? Please?
Morcalvin 19 aug @ 9:52 
To generate the research tree can the game be paused or does time need to be proceeding?
Victor 6 aug @ 12:14 
Hi, can you add compatibility with Alternate Research Projects https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3332424173 ? Currently it only works with the vanilla research tab.
Omega13 5 aug @ 12:58 
The mod also does not seem to have any sort of queue or indication of what Anomaly project you are studying unless you physically find it in the tree, either.
Omega13 5 aug @ 12:58 
Is there still a way with this mod to see JUST the Anomaly Research? With the current implementation, it just kind of mixes all the Anomaly stuff in with the rest of the research tree, which is actually less useful than just not having any integration at all, since you don't *want* to see all that other junk when picking an Anomaly project, and vice versa.
Terra 4 aug @ 2:53 
Is it possible to swap around the mouse keys for "replace queue" and "add to queue"? I find it really annoying that a single misclick just instantly deletes whatever queue I had already setup before