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游戏加载前会出现一个调试菜单,按“Esc”退出。
游戏加载完成后立即暂停。点击屏幕左侧合成下方的调试选项卡,使用作弊菜单让自己隐身,然后右键单击地面。
操作方法:选择“调试”>“僵尸”>“移除所有僵尸”。这不会从整个世界中移除僵尸,只会移除你角色所占据的 300x300 网格区域内的僵尸。
这应该会让你有机会在更多僵尸涌入之前建造你的基地。
但是,如果你有现有的保存文件,你也可以使用“更好的图块选择器”模块来替换任何损坏的窗口。
如果我的中文不好,请原谅我,我正在使用机器翻译工具。祝你好运,并在这个伟大的家园里享受消灭僵尸的乐趣 (:
Heyya. It's been awhile since I've played, I've been trying to hold-off until B42MP is released.
But if my memory serves correctly, you can only mod areas you haven't generated yet - or your save's world-state over-writes it. It is possible to regenerate the world but you'd also lose all the loot in your containers and everything you've built, along with resetting zombie population, power, water ect - and this option is potentially be specific to servers.
With this mod being situated on an intersection, you've prolly just generated that chunk (300x300 tiles) by driving past/through the roads between Rosewood/Muldraugh.
As a rule of thumb, a new save is best for any modifications to the map, and making sure you haven't been to an area is second best - but it's not common knowledge. It's a good thing to pass on to other players
All the best (: