Project Zomboid

Project Zomboid

31 ratings
Y'safehouse
   
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2.068 MB
8 Apr @ 2:41am
12 Apr @ 12:31am
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Y'safehouse

Description
位于马尔德劳西边的安全屋,就在浣熊市左上
有出生点,牧场,菜园,工作间,停车场,钓鱼点
适合单人居住,房间不多

已更新,修复刷怪及三楼室内判定问题


A safe house on the west side of Muldraugh, Coords(9786,9794),upper left of RaccoonCity
There are birthplaces, pastures, vegetable gardens, workshops, parking lots, fishing spots
Suitable for single occupancy, not many rooms

Workshop ID: 3460275735
Mod ID: Y'safehouse
22 Comments
Ki Charn Ro 7 Sep @ 5:23am 
does it work with villa z
貧乏の神依神紫苑 6 Jul @ 10:54pm 
右边钓鱼点进不去,有空气墙:tessu:
Tank5168 30 May @ 7:50am 
右邊過鐵捲門後,要去釣魚平台的入口地板通道,有空氣牆,無法過去。
ppernsteingolem 21 May @ 5:55am 
Thank you so much. Im starting in evil places with the goal to get to this legendary island. Its a nice goal ! :steamthumbsup:
𝕭 12 May @ 5:36am 
@SiyoSowl 通过在游戏的启动选项中添加“-debug”,右键单击库中的“Project Zomboid”,然后选择“属性”来以调试模式启动游戏。
游戏加载前会出现一个调试菜单,按“Esc”退出。

游戏加载完成后立即暂停。点击屏幕左侧合成下方的调试选项卡,使用作弊菜单让自己隐身,然后右键单击地面。
操作方法:选择“调试”>“僵尸”>“移除所有僵尸”。这不会从整个世界中移除僵尸,只会移除你角色所占据的 300x300 网格区域内的僵尸。
这应该会让你有机会在更多僵尸涌入之前建造你的基地。
但是,如果你有现有的保存文件,你也可以使用“更好的图块选择器”模块来替换任何损坏的窗口。

如果我的中文不好,请原谅我,我正在使用机器翻译工具。祝你好运,并在这个伟大的家园里享受消灭僵尸的乐趣 (:
miku初音立刻有 9 May @ 11:49am 
我订阅了,到了坐标位置还是没有建筑,是不是mod冲突了
SiyoSowl 24 Apr @ 4:35am 
有没有办法让出生的时候不要刷怪啊,不然门窗都敲烂了
色令智昏 18 Apr @ 9:58am 
三楼楼顶放太阳能的话会显示阳光不足,这个好像还是没有修复
𝕭 17 Apr @ 12:24am 
@Rootlevel

Heyya. It's been awhile since I've played, I've been trying to hold-off until B42MP is released.
But if my memory serves correctly, you can only mod areas you haven't generated yet - or your save's world-state over-writes it. It is possible to regenerate the world but you'd also lose all the loot in your containers and everything you've built, along with resetting zombie population, power, water ect - and this option is potentially be specific to servers.
With this mod being situated on an intersection, you've prolly just generated that chunk (300x300 tiles) by driving past/through the roads between Rosewood/Muldraugh.
As a rule of thumb, a new save is best for any modifications to the map, and making sure you haven't been to an area is second best - but it's not common knowledge. It's a good thing to pass on to other players

All the best (:
Rootlevel 14 Apr @ 9:18pm 
The house didn't show up for me when I added it to a save but when spawning to it from a fresh start it worked just fine. The base is great and not overpowered using default loot settings. It has garages for cars, a single gas pump, high fence surrounding it, and nice garden area making it a base that you will get a good start and keep coming back to later game.