VTOL VR Mod Loader

VTOL VR Mod Loader

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SU-47M Berkut
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File Size
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238.360 MB
7 Apr @ 5:50pm
27 Aug @ 11:45am
71 Change Notes ( view )
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SU-47M Berkut

Description
You need the EF-24 and AH-94 DLC's to use this mod, due to it using systems and content from those 2 DLC's

The SU-47M is a modernization of the experimental aircraft SU-47, how it came to be is your headcanon, but the modernization package came with the AL-51F1 engines, the Byelka radar system, stronger wings to allow it to sustain high speeds (within reason), ground radar, and an entirely new weapon suite featuring 32 new weapons, and the capability of using vanilla weapons as well, among other new features.

(these are not all of the weapons)



Please I BEG of you read the description

The 2 missions I used to test the jet while it was in development, one is the sunken city (costs a bit on performance), the other is a pretty arctic environment, they are multiplayer freeflight missions basically, and the sunken city has a few enemy units for fun https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3541769981

For AMD users, when you enter the aircraft, the glass will be messed up, this is an AMD driver issue, to fix it: go to the "OPTIONS" MFD page, and click on "RAIN" twice

The jet has 3 mirrors that you can rotate to see behind you, however mirrors use a new camera, meaning that they cost a high amount of performance, meaning that lower end pc's might have trouble with using the 3 mirrors

The HUD software update conflicts with this mod and makes the rwr be white and display the fuel information on top of it, also makes the lower right mfd not work

-Kneepad (in case you want to use C's kneepad) / Wristwatch / Rain can all be toggled off in the OPTIONS MFD page.

-Flaps don't function the normal way, they also tilt the canards and elevons down, they are meant to give you a higher AOA at any speeds, using flaps 2 makes aerobrake landings on airfields extremely easy

-TVC must be enabled for it to work, it's a button near the AP panel

-You can remove the mask by pressing trigger on your nose (this does absolutely nothing, looks cool tho).

-Carefully explore the plane's entire layout and MFD's, I touched at least a little every part of it, so some vanilla things may have extra features (like extra heat modes on the TGP, and more that would be too much to put in words here).

-To jam someone you only need the ARAD page up, you can use ARAD selector or TGP to point your jammer towards the target, then just press the corresponding button to start jamming.

-The hud will actually get bright if you look at the sun, there is a hud brightness knob next to the other hud knobs on the left side to darken it

-Helmet liveries are a thing for the helmet of this aircraft, and other players can actually see them, the way it's done is by having the UV of the helmet in the same file as the UV of aircraft, when you open the fbx of the plane in blender (or another program) you will also see the model of the helmet there, in which you can paint on

-All Vanilla and DLC (minus t55) missions are available through a simple code thingy that just "enables" them, doesn't mean they will play good, as an example, you can spawn the SU-47M in the DLC heli missions, but like..... come on.... There are missions that do not work though, those being missions where the loadout is pre-defined, as an example, the second mission ef24 campaign, meaning that only the first missions of the campaign is playable with the 47m, all fa26 missions are well playable and fun, and the bay assault mission of the f45 is playable aswell, although it's performance heavy

-To add images to the kneepad, go to this directory and put whatever image you want into the "KneepadImages" folder, the livery fbx is in the same directory
steamapps\workshop\content\3018410\3460136508



free assets used:

UB-16: https://sketchfab.com/3d-models/ub16rp-dbec230bd7aa440e9ee121a6c3c95e59

Some Missiles: https://sketchfab.com/3d-models/russian-weapon-pack-af00b7135a184ecfb2812a0e54458a8a

Rain shader: https://github.com/toadstorm/RainyGlassShader

Seat (although it was very modified due to the original being a CAD file): https://grabcad.com/library/aircraft-ejection-seat-k-36-russia-1



Help me continue gambling on Arknights[ko-fi.com]

I can finally rest, this doesn't even feel real
69 Comments
empiredrinksouth 9 hours ago 
su-25 would be so peak
0tsumi 10 hours ago 
While playing the single-player Desert Cobra mission, whenever I try to resupply midway through, it still freezes to a black screen...
I imagine the debugging workload is overwhelming for you... You're doing a great job.
Sgwiggly Squid 27 Aug @ 1:39pm 
good shiat man. You mod developers are the backbone of vtolvr. SU-25 next maybe??? tee hee
Johnny bob 27 Aug @ 1:24pm 
when is f-22 coming:steamhappy:
DankuwOs  [author] 27 Aug @ 11:29am 
i cant believe johnny johnny johnny and friends always get it done always get it delivered
Fable  [author] 27 Aug @ 11:12am 
Here are the missions I used when testing the jet while in development, one is the sunken city that was shown in that mini-teaser, the other is just a pretty arctic scenario, be aware that the sunken city can be performance costly https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3541769981
Nizion 26 Aug @ 12:41pm 
FUCK YEAH ANOTHER PLANE
Fable  [author] 26 Aug @ 11:14am 
0tsumi - I know which mission you're talking about, I joined a multiplayer lobby using that mission, and it happened to me too, then I joined a bunch of other multiplayer missions with a few other testers, so I can only assume that it's a mission related bug for now. also about the radar missiles, I'll look into that
Fable  [author] 26 Aug @ 11:13am 
@Malewalk - Please.... Description.... I beg of you....

@thexboxpc1 - There are a few people who like to pretend to know more than they do, and they will try to convince people that this mod suffered from immense feature creep, again, please ignore them as again, they don't know what they're talking about

@[713th] AlphaTBW - It was planed, but it had to be cut out due to unexpected life events that forced to to release this mod asap, cutting down on a bunch of things that I wanted to do, it's the reason this mod doesn't even have a trailer (even though I really wanted to make one), or a campaign to go along with it (even though I already had a few missions done)

C-DroidOS on YT - Very aware of that, my current utmost priority it to optimize it as much as I can, afterwards I'm fixing the eml and the smoke trails not being visible for other people
Malewalk 26 Aug @ 6:22am 
I encountered a problem that RWR and info(fuel etc.) are stacked. Is that a bug or mod conflict?