WorldBox - God Simulator

WorldBox - God Simulator

108 ratings
Unlock All Sub-Species Traits** (0.50.3)
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Tags: World
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3.413 MB
7 Apr @ 1:49pm
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Unlock All Sub-Species Traits** (0.50.3)

Description
Same as before, but with fractal trait. Favorited unit has it, in case it's the only one you're looking for.

Old description (Still applies):

"*Except achievement traits, but y'know.

**I also forgot to add the uplifted trait and trying to add it is gonna mess up the cube organization so I'm just gonna add a quick guide on how to get it below.

Since there's a ton of mutually exclusive traits (worst case being phenotypes needing 52 unique units for 52 colors), this has been organized with walled off cubes for each unit. The unit at the top left corner is gonna have the most traits and the one at the bottom right should have the least. I'd recommend unlocking the traits by going from left to right and top to down to make sure nothing's missed. It's not perfectly organized, with one row getting skipped but by the time you get to the 64th unit, you should have all the traits** unlocked.

You're also gonna have to go into debug to enable an option that pauses the world when it loads so that the units don't start killing each other over walls once it loads (since walls don't block projectiles).

There's almost definitely gonna be traits I missed, since keeping track of this many categories of mutually exclusive traits is rough. Either leave a comment or DM me on discord at 2b2i and I'll update it.


To get uplifted, just spawn a bunch of animals around a monolith. They'll get the uplifted trait if the monolith mutates them into giving them the brain traits to build civilizations, but not if they get evolved to the humanoid species form."
19 Comments
Automaton Skinwalker  [author] 2 Oct @ 5:11pm 
Yope, no problemo. I kinda placed mobs with the intention that it would be paused upon start, since spreading the problematic ones all out would've made testing to make sure everything's there more annoying to do (especially with testing all the color phenotypes, it helped a lot to have everything in a grid).
sjklopping 2 Oct @ 12:53pm 
This isn't missing anything as far as I can tell, but an alien on the last few rows kills a few of the mobs. I had to pause upon entering the game to get the last few phenotypes. Otherwise I have every sub-species trait except for the ones that require achievments. Thank you for helping me. I would recomend setting the alien far off to the side.
Automaton Skinwalker  [author] 12 Jul @ 6:47pm 
Assuming I got the right one which matches your description and is at the end of the second to last row, it's on the species Elvus Zombus that's on column 5, row 7 of the wall grid
Noche 12 Jul @ 2:53pm 
Last column, second to last row. It's a soft purple.
Automaton Skinwalker  [author] 12 Jul @ 12:21pm 
Nuts, which one?
Noche 12 Jul @ 7:25am 
This is missing a single color trait LOL but other than that, thank you!
hypergeekoid 12 Jun @ 4:48pm 
You helped me so much. Take my dang steam point!
5kullB4sh 5 May @ 5:52am 
bless you
Idiotic_Tester 21 Apr @ 9:48am 
Thank you. I went through like 10 of these kinds of worlds and a single one didnt have fractal
Atticus92214 21 Apr @ 6:17am 
I FINALLY GOT FRACTAL