Carrier Command 2

Carrier Command 2

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Revolution 1.6-beta
   
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1.589 MB
7 Apr @ 12:16pm
28 Oct @ 4:00pm
41 Change Notes ( view )

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Revolution 1.6-beta

Description

The Revolution mod brings Radar enhancements, a more immersive fog-of-war for island captures and
other features.

v1.6 Beta:
  • Nearby (6km) EW pod now jams aircraft HUD compass, RWR, GPS and targetting systems
  • Limit EW pod to petrel and walrus
  • Limit Manta centre hardpoint to medium bombs

v1.5:
  • Improved UI for turret deployment by Dr-RazdalByte
  • Reduces network traffic/congestion sent by shared holomap cursor
  • Fixed captian's holomap markers
  • TV missile minimap centres on the missile and not the launcher
  • TV missile shows distances to target and laucher and has compass marks
  • Various performance/lag tweaks
  • Walrus can carry the 'small' low damage turret as well as a main attachment.
  • EW - Electronic Warfare target fuzzing
  • Next generation aircraft RWR sensor
  • HUD assistance for guided/cruise missile operation
  • HUD horizon ladder can now be togged off/on by double tapping the map
  • HUD 20mm gun-sight less cluttered when horizon ladder hidden
  • Helm gets a basic HUD showing nearby islands and compass course
  • Turrets can now be moved around by ground vehicles pushing.

v1.4 available here

  • Fog of war
  • Needlefish rebalance (reduced simulated Radar range)
  • AWACS rebalance (~10-12km max range again for a better feel)
  • Manta rebalance (less deadly against carriers for more air combat)
  • Bomb enemy factories to slow production
  • Barge map/info will now warn when your barge has no delivery waypoints

For full details on what the mod does, how you can contribute or request features see
https://cc2maps.com/revolution-mod/

The mod is based on UI Enhancer and Albatross AWACS, so you get those amazing benefits included.

6 Comments
Beefytaco 23 Oct @ 7:24am 
@Bredroll, Thank you for all you do for this community. Your mods are awesome!
Bredroll  [author] 17 Jul @ 12:29pm 
@SuperBenas I've fixed the torp calculator
SuperBenas 3 Jun @ 10:50am 
This sounds like a really cool mod, however, at least for me, it breaks the holomap, helm screens, logistics screens and unit control screens. Any idea how to fix it? Maybe I need to do something extra?
MitsukiTakeda 11 May @ 7:45am 
I run several 1.4 Compatible Mods with this including Automark. They all work. :)
Xig 3 May @ 6:31am 
Cool mod.
Question, can I turn of Fog of war?
Bishop Edwina 3 May @ 12:04am 
are the 1.4 addons compatible with this mod?