Don't Starve Together

Don't Starve Together

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Tweaks to Vanilla Content
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7 Apr @ 4:45am
12 Oct @ 2:08am
36 Change Notes ( view )

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Tweaks to Vanilla Content

Description
1.Remove Brightshades: Moon Fissure rocks now have a chance to drop Brightshade Husks when mined
2.Revise Dreadful Ooze spawn: Replace ooze trail with 10-20 Dreadful Oozes spawning around Shadow Rifts when reaching Level 3
3.Remove Lurking Nightmares
4.Remove Masked Horrors
5.Disable Rabid Werebeaver spawn from Rabbit kills
6.Otter adjustment: Prevent inventory theft and container rummaging, allow normal consumption of dropped items
7.Remove Grinning Rift creatures, only spawn Dreadful Trio
8.Remove Worm's knockback and structure destruction, add guaranteed 6 Despair Stone drops
9.Powder Monkeys' attacks no longer knock items off players (except when attacking with a Cutlass), cursed trinkets won't auto-equip and lose all negative effects
10.The Joker's Wild mini-game will no longer spawn enemies during low scores or early exits
11.Fully repaired Ancient Sentinels become earthquake-proof, and their protective radius simultaneously grants immunity to Acid Rain.
12.Remove collision for Wagstaff's Automatons and WX-78's Automatons. Increase working duration, operational range, and movement speed for Wagstaff's Automatons.
13.Expanded Driftwood Piece coverage radius - Driftwood/Mythic Boon Trees no longer drop items when struck by lightning
14.Winter's Feast: Creature kills no longer drop seasonal foods/trinkets, summer lakes block festive items, sleeping near decorated Trees with light grants gifts
15.Hallowed Nights: Pig King trades exclude candy, tree-chopping bat FX removed (prevents sanity loss),Disabled Bat Spawns When Tracking Footprints
16.Year of the Pig King: Configurable elite pig spawn count via Challenge Belts
17.Hardened Rubber Plug blocks Beefalo manure production when applied
18.Polar Bear Cache now accepts all item types
19.Caged Birds maintain permanent wakefulness
20.Floating Lanterns from New Year gain infinite durability
21.Unwrapped items prioritize inventory over ground placement
22.Salt Box compatibility expanded to match Ice Box storage rules
23.All firepit types prevent charcoal creation
24.Waxable Jack-o'-Lanterns: Gain infinite durability when waxed
25.Fire Hounds no longer ignite upon death
26.Frog Rain replaced with Thunderstorms
27.Ice Flingomatic durability doubled (Tier 2/4/6)
28.Frostjaw Barter Quantity Adjustment(10/20)
29.Grotto Statues and Bramble-wrapped Statues are now unmineable
30.Playing Cards and Joker's Wild Trophy Records can now be used as fuel for Fire Pits
31.Disabled Cave Bat Attacks During Acid Rain
32.Wurt Adjustments: The Merm King will no longer experience hunger, but Wurt's stats will not increase while the Merm King is present
33.Wandering Trader Changes:Stationary position, maintains original shop respawn logic
34.Dust Moths Changes:Repairable at Crafting Station
35.Amulet Changes:Added toggle to all amulets except Construction Amulet (defaults to ON when equipped; right-click to activate/deactivate);Lazy Forager now collects entire item stacks instead of single items, and when activated, never picks up: Clockworks/Moongleams/Telelocator Focus/Remote/Scrap Heap/Dust Moths/Snowballs/Lanterns
36.Burrow Horn Changes:No longer commands rabbits to tend farms,Durability increased to 9 uses,Repairable with Gold (1 durability per Gold Nugget),Cannot repair at full durability
37.Electrification Changes:Prevents smoldering on flammable creatures; doubles stun duration instead.
38.Hostile Shadows:Removed hostile shadows spawned by defeated Clockworks.
39.Brightbeak Changes:No feeding cap.
40.Acid Rain Mechanics:Causes no player damage but accelerates perishable item spoilage.
41.Drying Rack Mechanics:Items won't spoil during rain; drying progress pauses.
42.Charged Fragment Renewal:Now requires only one random Wagstaff part to repair after Wagstaff despawns.
43.Compass Rework:Functions when carried (body/backpack slots), reveals allied players' locations in real-time. Now has infinite durability.

Additional Change:
Removed hostile shadows spawned by defeated Clockworks.

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Popular Discussions View All (1)
2
17 hours ago
在洞穴回到地面时发生崩溃
待解璇玑
115 Comments
在吃奶油泡芙 18 hours ago 
大佬,雪球机能加个无限燃料的选项嘛:sadcattiva:
Dan3 7 Oct @ 3:57am 
SUPER easy mod for what :P
我不玩大剑 7 Oct @ 3:39am 
可以加个让涟漪出生就是满级状态的选项吗,这东西加载范围外没法长长度,还会摧毁喷气喷孔,ai还有问题,喷孔没了地热螨效率又低的不行
庞皮莱姆 6 Oct @ 2:03am 
巨佬,加个选项让流浪商人出售的东西变好一点吧
千秋虔 4 Oct @ 10:15pm 
可以加一个关掉这次更新的地热螨吗?这东西太烦了
xunlingliuxiang 8 Sep @ 4:01am 
可能我没表达清楚,我已经击败了几次天体后裔(为了刷陀螺),自动修理机可以修复放置在地上的满地爬。但是自动修理机始终无法修理 使用完所有耐久之后(砍树挖矿后)0%的满地爬,或者 90%的满地爬。我想 mod 的功能应该是击败天体后裔之后自动修理机可以修理任意百分比的满地爬吧?
Hawthorn  [author] 8 Sep @ 3:04am 
@xunlingliuxiang 已测试 原版的螺旋传导中心也是不能在不击败瓦器人时修复螨地爬的 和mod无关
xunlingliuxiang 4 Sep @ 6:17pm 
是仅击败天体后裔之后可修复,剩下不管多少耐久都不能用自动修理机修复
Hawthorn  [author] 4 Sep @ 3:41am 
@xunlingliuxiang 是只有为0时不能修复 其他耐久可以是吗 感谢反馈 有空我会测试修复
xunlingliuxiang 1 Sep @ 6:20am 
34螨地爬可使用自动修理机修复耐久---耐久为 0 时不能修复。仅开启本模组测试了一下