Total War: WARHAMMER III

Total War: WARHAMMER III

50 ratings
Imperial Beastmen
   
Award
Favorite
Favorited
Unfavorite
units
Tags: mod
File Size
Posted
Updated
7.692 MB
4 Apr @ 10:37pm
15 Apr @ 4:15am
6 Change Notes ( view )

Subscribe to download
Imperial Beastmen

Description
Gutten tag mein landsmann!
  • Added two tier 3 units for the Empire, recruit them from a split Empire Barrack 3 buildings called the "Beastmen Indoctrination Camp"
  • Both are heavily armoured front-line units
  • The building that recruit these guys caused 1 chaos corruption in that region, and when it is damaged, it will causes 2 chaos corruption, simulating the "members" within those camps getting rowdy.
  • The recruitment building also give you 4 units to defend that city with.
  • They are available for Allied recruitment and Rebellion.
  • NOT LOREFUL
23 Comments
Dod 14 Oct @ 5:10pm 
How heretical.
rduon0 20 Aug @ 11:58pm 
Yes, please tell me you're still planning on adding more to this mod because I think its REALLY good and i'd especially wanna see more units like gunners. You've made art here!
Sir Ignacio 19 Aug @ 8:23am 
@Brother Katze F, I liked a lot that pease of lore of the mod, was beautiful to read, at least for me, also I would love an empire beastman lord
Brother Katze  [author] 19 Aug @ 7:33am 
@Tethkerchoen Hey thanks for the patch, I kind of have no idea how to balance these guys.
@Axios2002 You are not schizo don't worry, I just deleted the thing because it was too long.
Tethkerchoen 19 Aug @ 7:19am 
love the units, but i find the stats far too powerful for my liking. i've put together a balance patch to make them equivalent to bestigors. see here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3552021689
Axios2002 24 Jul @ 7:00pm 
Didn´t this mod have a bunch of lore written about Witch Hunters raiding a noble house and coming up with the idea of brainwashing beastmen children after finding the noble´s "son" was kinda docile on account of being raised with something resembling affection?

Or did I dream that? Also, maybe not loreful but considering the Empire Population is 50% beastmen if you count the fucking forests it´s certainly not the worst idea XD, let the bastards kill each other.
Alackofcaring96 21 Jul @ 1:35pm 
cow wives for every one
Sir Ignacio 21 Jun @ 7:38pm 
I would love if you put some kind of "beast man general" to this roster, that this sons of nobles truly become civilize...and the reason why there is a witch hunter under their command its like the khainite assasin, to have a look on him
rduon0 16 Apr @ 4:59pm 
Are you planning to add more units to the current roster?
Brother Katze  [author] 15 Apr @ 4:20am 
Yeah I tested them against Bestigors as oppose to Greatsword, they get completely destroyed, buffed their number back to 100 and give them a bit of a buff:
- Added unbreakable and expendable
- Give the shielded version a bit more melee defense
- Made the swordstaff version a bit more expensive 1100 gold