Crystal Project

Crystal Project

Not enough ratings
DeftFunk's Vanilla Class Tweaks
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
921.126 KB
4 Apr @ 8:58pm
9 Apr @ 7:07am
4 Change Notes ( view )

Subscribe to download
DeftFunk's Vanilla Class Tweaks

Description
Tweaks a bunch of vanilla classes to suit my personal taste.
Generally results in buffs and increased versatility.



Changes:

Warrior:
Paragon Crush and Blitz Crush removed.

New skill: Counter Strike
Self-Apply buff that enables counter attacks for two turns.

New skill: Multi-Strike
Multihit x3
Next turn comes in 50% more time.


Monk:
Aversive - Also decreases HP% damage by 25%.
Meditate - Also grants full immunity to debuffs for 1 turn. AP cost 2 -> 3.
First Aid - Next turn comes 25% faster.
Chakra - Now increases Max HP by 15%. Healing per turn 30% -> 25%.


Rogue:
New Passive: Elusive - Lose 50% more threat each turn. PP 3.


Cleric:
Spotlight - Now also inflicts Evasion Down.


Warlock:
Many changes. But they were so drastic, I figured they were better off in a separate mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3438833355


Shaman:
New Passive: Chaotic Energy - Magic Variance +25%. PP 2.


Scholar:
Infusion - Now heals MP instead of HP. No longer heals self. Grants Magic Up and Healing Up for 1 turn.
Lifegiver - MP Cost 30 -> 5. CT cost 25 -> 35.
Overload - Now a unique buff. Physical Attack up 25%. Damage per turn 25%.
Adrenaline - AP gain reduced. Now also grants Haste for 2 turns.
Insult - Now reduces the target's crit chance by 25% for 1 turn.


Aegis:
Power Wall - Now lasts for 1 Physical damage taken instead of 1 turn. Removes Magic Wall.
Magic Wall - Now lasts for 1 Magical damage taken instead of 1 turn. Removes Power Wall.
Reprisal Aura - Reworked and renamed to "Dispersal Aura". Self-apply buff for 2 turns. Counter physical damage by spending 15 AP to restore 3 AP to the party.


Hunter:
Nothing yet...


Chemist:
Smoke Bomb - Tonic cost 3 -> 2.
Heal Oil - Now also removes one debuff.


Dervish:
Magic Prayer - Now also Increases Magic damage by 10%
Soul Prayer - Now costs 6 AP.
Vigor Drain - Now also inflicts Fatigue for 2 turns.


Valkyrie:
Steeling Strike - AP cost 24 -> 21.
New skill: Ironclad Charge - Deal 40% more damage when you're the target's top threat. AP 30.
AP Transfer - Now also increases Max AP by 15 for 1 turn.


Beastmaster:
Balm - Now also removes Poison, Burn, and Bleed.
New Skill: Go Wild! - Regular attack, but next turn comes twice as fact. Auto-repeats 3 times. 45 CT.

Weaver:
Statis - Renamed "Stasis".
3 Comments
DeftFunk  [author] 8 Apr @ 12:24pm 
@Ace This wasn't the first of such mods and won't be the last. By all means, post your own. Some will prefer your over mine. Or maybe we could even combine them somehow.
Netho Warrior 6 Apr @ 6:46pm 
absolutely love all these, great stuff all around
Ace 6 Apr @ 2:45am 
Damn, was just about done with my tweaks. Some nice changes.