The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Boss Armor Expanded REPENTOGON
   
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4 Apr @ 12:45am
5 Apr @ 6:33am
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Boss Armor Expanded REPENTOGON

Description
Gives all monsters armor using the SetShieldStrength function added by REPENTOGON.

This is compatible with mods that add monsters and is adjustable in the main Lua file.

Best played alongside:
AlwaysBossRush and AlwaysHUSH by Coco Poops®
Additional Time in Greed Mode by Stlkngne
Boss Armor Expanded by TheRevardexs
6 Comments
EsauEnjoyer  [author] 29 Sep @ 2:19am 
@Alperen, this mod overrides armor values on enemies that already have armor.
Alperen 28 Sep @ 3:13am 
How does this affect enemies that already have armor?
Revalopod 29 Aug @ 11:07pm 
Since it's lua, this mod would also support improved & reworked does? Or would they conflict (irf makes some armor changes for eg. blue baby boss)
EsauEnjoyer  [author] 25 Apr @ 11:33pm 
@RDW, this is completely seperate from the original mod, the original mod gives monsters armor using entities xml files while this one gives armor using Lua.

Adding armor using xml files requires manually editing entity stats whereas this automatically calculates armor values and applies them to enemies when they spawn.

Lua has the advantages of automatically supporting modded enemies and making it easy to adjust the armor values to your liking.
RDW 24 Apr @ 1:49pm 
Is this a slightly different version of the original mod, or is it an RGON required add on? If the former, how is this version different from the first one other than what the description says? If the latter, shouldn't you put a "Required Items" infobox containing RGON on the page?
Jestre The Grandest Fool 6 Apr @ 11:14pm 
Thanks for this mod, I was just thinking I needed more on top of BAE and your damage weakeners