Counter-Strike 2

Counter-Strike 2

Not enough ratings
Guerrilla (CS2) (unofficial port)
   
Award
Favorite
Favorited
Unfavorite
Game Mode: Classic
Tags: CS2, Map
File Size
Posted
Updated
122.895 MB
3 Apr @ 2:52pm
11 Apr @ 1:15pm
3 Change Notes ( view )

Subscribe to download
Guerrilla (CS2) (unofficial port)

In 1 collection by w1tcher
My Maps and Ports
72 items
Description
Map Overview
This map is a port of Guerrilla (de_guerrilla), originally created by Command3r Data for CS:GO. The ambient sounds make the map really fun to play.

If you want to play a version with the ambient sounds, click here.

Disclaimer
This map is a ported version of a CS:GO Map designed to be compatible with CS2. All original design credits go to the creators of the CS:GO map! To view the original map, please visit: Original Map.

Should the original creator wish for this content to be modified or removed, please contact me directly through a comment on this workshop item or via private message.

For any technical issues or feedback, please refer to the following collection, containing all my maps: Ported Maps Collection.
5 Comments
plus 6 Apr @ 5:04am 
played that map a lot in CSS !!

THX for porting 👌😎
ComqLeX 5 Apr @ 12:19pm 
Could u maybe make a version like you did with Backrooms without the ambient noises being so loud you cant even hear footsteps? Just a thought love your ports either way :steamhappy:
w1tcher  [author] 5 Apr @ 7:43am 
It's mostly a meme map, my friends and I enjoy playing crazy maps and this was certainly one of the maps with the most ridiculous ambient sounds in CS:GO, so I had to port it...
plus 4 Apr @ 11:06am 
awesome, but visually it´s a bit on the CSS side...
NakedAgent 3 Apr @ 7:59pm 
I'm not sure I agree that the ambient sound makes the map fun to play. It's even louder than the explosion of the planted bomb. The constant explosions increase a sense of war. That's good. But why is that morse code so loud? Soldiers don't receive morse coded messages in their tactical headsets. That audio should only be in a specific location around a radio.