RimWorld

RimWorld

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VPE - Bugmancer
   
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Mod, 1.5, 1.6
File Size
Posted
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9.930 MB
3 Apr @ 11:08am
11 Sep @ 6:22am
13 Change Notes ( view )
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VPE - Bugmancer

In 1 collection by Sentinel
Too many VPE Paths.
20 items
Description
Github and license here, click on the green code button and download zip: https://github.com/Sentinel297/VPE---Bugmancer

Unleash your swarm of vicious Insectoids on your foes!

Psycasts:

Tier 1:

Manifest Megascarab: Psychically manifest distress pheromones, causing a Megascarab to answer the call.

Tier 2:

Stim-Omone: Manifest pheromones into an animal, slightly enhancing their speed and consciousness.

Guard-Omone: Manifest pheromones into an animal, slightly enhancing their ability to endure damage.

Immun-Omone: Manifest pheromones into an animal, slightly enhancing their immunity gain against several conditions.

Tier 3:

Manifest Spelopede: Psychically manifest distress pheromones, causing a Spelopede to answer the call.

Tier 4:

Fury-Omone: Manifest pheromones into an animal, massively enhancing their fighting capabilities for a while.

Pain-Omone: Manifest pheromones into an animal, effectively shutting down their pain receptors and causing their skin to harden slightly for a while.

Heal-Omone: Manifest pheromones into an animal, massively enhancing their healing factor for a short time.

Tier 5:

Manifest Megaspider: Psychically manifest distress pheromones, causing a Megaspider to answer the call.

Tier 6:

Bug Self: Use your experience with bug pheromones to replicate a sample viable for humans, slightly enhancing several of this pawn's capabilities (Healing, Defense, Mov/Atk Speed).

Conjure Hive: Use your experience with insectoids to replicate one of their hives for the colony.

Conjure glowpod: Use your experience with insectoids to replicate one of their glowpods for the colony.

This psycast path can be unlocked in the "Misc" psycast tab.

Additional psycasts if VFE: Insectoids 2 is loaded:

Conjure Worker Hive

Conjure Creeper

Summon Durapod

Summon Macrofly

Summon Hellbeetle

Summon Ironclad

Gestate Empress

Gestate Gigamite

Gestate Titantick

Manifest Empress

Manifest Patriarch

Manifest Queen



85 Comments
Sentinel  [author] 18 Sep @ 5:52am 
@Vlad Draculea The caster does become the master of the summoned insectoid.
Vlad Draculea 17 Sep @ 9:27pm 
are any insectoids manifested, summoned, or conjured automatically bonded with the bugmancer as their master? just asking cuz apparently better vpe skipdoor pathing lets pets follow their master through skipdoors
Sentinel  [author] 17 Sep @ 9:38am 
@Vlad Draculea The link for what? The patriarch getting untamed? this mod has the patch to fix that included.
Vlad Draculea 17 Sep @ 9:37am 
also small suggestion, but maybe for tier 1 u could make a 'tame insectoid' that u can use on wild/hostile ones, plus a 'skip to summoner' ability for tamed/summoned insectoids would be nice qol too
Vlad Draculea 17 Sep @ 9:36am 
the link you sent as a fix got blocked by steam automated content check system, pls is there maybe discord u have to send the fix or just add it in the description
Klaus Von Wonderstrap 11 Sep @ 7:29pm 
very well, ty for the help, I'll see if i can find anything
Sentinel  [author] 11 Sep @ 6:22am 
That should fix it.
Sentinel  [author] 11 Sep @ 6:14am 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
wofwofwofwofwofwofwof 11 Sep @ 6:01am 
All my summoned patriarchs go manhunter and say they can't be tamed, I suspect a recent VE update has broken this mod
Sentinel  [author] 11 Sep @ 12:41am 
Seems like it's the game that has a check for this unfortunately, megascarabs can't normally rescue so the game sees that and fixes it by itself on save load, you might need another mod for that.