Project Zomboid

Project Zomboid

339 ratings
Specific Loot (KI5)
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File Size
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1.742 MB
3 Apr @ 3:23am
23 Aug @ 7:38am
31 Change Notes ( view )

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Specific Loot (KI5)

In 1 collection by Пупсич
Vanilla Vehicles Replacer (KI5)
67 items
Description
Main purpose of this mod is add Specific loot to KI5 cars.

What is specific loot?
Maybe someone doesn't know but vanilla cars have 2 types of loot: Normal and Specific. Normal is what spawns most often, while Specific spawns with a certain chance, it can be useful loot like Carpenter or something like Packrat which has a lot of junk. KI5's cars only have Normal loot and I understand why. Adding Specific loot is very tedious.

Other features
- I also added the ability for loot (and Specific too) to spawn on seats as it is in vanilla.
- I decided to add good military loot for military vehicles.
- Also loot can spawn in roofracks, toolboxes and other additional containers.
- And finally I prescribed loot for some vehicles that were somehow missed or had inappropriate loot.

The mod supports all KI5's vehicles that are on the B42.

Mod order: should be loaded after KI5's mods.

If you want to support me and my work you can do it here:
[boosty.to]

Workshop ID: 3457132019
Mod ID: SpecLoot
Popular Discussions View All (1)
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20 Jun @ 4:51pm
Update Requests (Use this thread instead of comments)
Geardo
103 Comments
redcom1229 11 hours ago 
welp i am still trying to figure out what is causing dashboard and Mechanic UI issue... but what i meant is errors seen in console with KI5 loot, ATA, silverado, etc are like symptoms and not the actual cause of it, as actual problem is some code line being replaced by some other mod before KI5 could use it.

have posted several Console, Screenshot and a few videos in Discord modder community general. that may interest you.
Пупсич  [author] 11 hours ago 
@redcom1229 honestly it's hard to say what your problem is. I can only advise you to check the integrity of files if you haven't done it, and at the same time say that Specific Loot can't affect the mechanics UI at all.
redcom1229 12 hours ago 
am still cant see Mechanic UI and dashboard... KI5 loot updated, now ATA Moterclub so i all ATA, i doubt issue is some mod is altering game file rending them not use able for other mods and those mods are throwing errors... any ideas tried unsub of bunch of car related mods
Пупсич  [author] 19 hours ago 
@Phil resub to mod this shouldn't be in last version
Phil 19 hours ago 
Hey @Пупсич

Thanks for the mod!

Just got 474 errors like this one:

STACK TRACE
-----------------------------------------
function: randomizeContainers -- file: SpecificLoot_ResetContainers.lua line # 49 | MOD: Specific Loot (KI5)
function: resetVehicleContainers -- file: SpecificLoot_ResetContainers.lua line # 21 | MOD: Specific Loot (KI5)

ERROR: General f:70622, t:1755961590118> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index: getName of non-table: public boolean zombie.vehicles.BaseVehicle.exit(zombie.characters.IsoGameCharacter) at KahluaThread.tableget(KahluaThread.java:1530).
Stack trace: ...
lks. 19 hours ago 
@redcom1229 yes, was using effortless towing, vehicle class overhaul and specific loot, but removing these mods didn't solve the issue
M0_7 20 hours ago 
Пупсич you the goat
Grunil Master 23 Aug @ 3:33am 
Hey, thanks to take it so fast !
<3
Пупсич  [author] 23 Aug @ 2:17am 
Wow, okay, I looked at all the errors that were here, it was a bit unexpected to see them since there was nothing like that during the tests. I'll try to resolve everything quickly then.
Grunil Master 22 Aug @ 11:20pm 
Ho, i use Vehicule class overhaul btw