Left 4 Dead 2

Left 4 Dead 2

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E3 Military Sniper: Redux
   
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Game Content: Weapons, Models
Weapons: Sniper
File Size
Posted
Updated
2.387 MB
2 Apr @ 1:05am
23 Oct @ 1:53am
3 Change Notes ( view )

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E3 Military Sniper: Redux

Description
Releasing april 2nd, because this is no joke.

Original E3/Prototype mesh on retail animations, including all adjustments from Last Stand.

Mesh is unchanged, only adapted where needed, plus other mesh fixes. Some vanilla animation bugs have fixed. The first person to list them all in a comment, I'll leave an award on your profile.

Credits:
Valve - Animation Data and Mesh
Cuba - Edits and Compiling
48 Comments
skullmonkey 23 Oct @ 5:52pm 
z0gm updat???/?
Cuba  [author] 23 Oct @ 1:53am 
Yeah strange shit ay. I did have the bolt rigged but it was being collapsed on compile. The bullets poking out was on me though, all fixed now.
Cuba  [author] 19 Oct @ 7:05pm 
yeah ill fix that
ok 19 Oct @ 5:10pm 
Maybe? I mean, I do often look at beyta content and shizz, but I rarely comment on most of them. But fr, is the w_model thing something that needs to be fixed or is it something that is just fine for the mod itself?
Cuba  [author] 14 Oct @ 8:19am 
am i having deja vu
ok 14 Oct @ 6:35am 
Hey Cuba don't know if this is a bug or not but, when you reload it, the w_model of the sniper shows the bullets moving out of the mag instead of it being inside the mag, oh and the bolt in the w_model doesn't move either
Orendiz 15 Jun @ 2:50pm 
Could you make mod that fixes the m16 mag clipping through the magwell reload animation?
gaugezilla06 14 Apr @ 12:07pm 
needs a script mod to go with it and it will be perfect
DeadMeat 12 Apr @ 11:22pm 
Could you possibly fix or reupload the page for Common Infected Idles Restored?
Blindyomite 6 Apr @ 7:13pm 
almost as big as mine