Garry's Mod

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[VJ] Combine Engineer (NPC)
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
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42.360 MB
30 mar @ 15:43
28 apr @ 14:13
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[VJ] Combine Engineer (NPC)

I 1 samling av rycch
Rycch's Custom NPCs
17 artiklar
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If you enjoy the addon, don't forget to leave a thumbs up!

May I introduce you all to the Combine Engineer. This is a Combine Soldier that specializes in solving problems. Not problems like, "What is beauty" because the would fall within the purview of your conundrums of philosophy. This combine solves practical problems. Equipped with a smart gun, force barricade, and deployable turret, the Combine Engineer is well equipped to solve any number of problems that come its way.

The Combine Engineer carries the turret and barricade with them until an enemy is spotted, at which point they will begin creating their engineer nest starting with the turret and finishing with the barricade. The barricade does well in protecting the engineer, the turret, and anything else behind it. Unlike other energy shield generators, this is hard cover. Once created is will not go away until the barricade is destroyed. Given this power, the Combine Engineer is only able to hold and deploy one of them.

The next most important part of the Combine Engineer's arsenal is their personal defense weapon, the Combine Smart gun. It fires small rockets that, when in proximity to an enemy, track to their location to deliver damage. At extreme ranges these tend to loose effectiveness but at medium and short range, the Combine Smart gun is powerful. The projectile seems similar to those used in the Hive Hand of the Alien Grunts that attacked Black Mesa, leading some to wonder if these are actually synth hive projectiles instead of rockets.

Features of this NPC include:
  • Weapon: Combine Smart gun
  • Destructible energy barricade
  • Deployable turret
  • Animated equipment deployment

Feel free to offer feedback and suggestions. Such things help me with future development of addons. This is was my first attempt making a custom projectile weapon. Plenty more ideas were spawned from the success of this concept.

Enjoy!

Credits:
DrVrej - Original hive hand tracking projectile concepts
Zippy - Original weapon and npc code
Trench - Original force field concept
EJ_5527 - Half Life styled Combine Ordinal model and textures
Checkout addon for rest of credits: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3346229722
62 kommentarer
BdotBdot7 23 aug @ 11:01 
Dispenser?
andrechappie 21 aug @ 12:13 
would be funny if it could build multiple nests
angelsoccio105 17 aug @ 9:21 
Because i would be interested in downloading if so
angelsoccio105 17 aug @ 9:21 
can the engineer fix sheilds scanners and anything thats tech?
meierhans 13 aug @ 3:43 
Yeah, they get stuck and just stand in front of it most of the time.
rycch  [skapare] 11 aug @ 14:48 
@meierhans If it is still breaking navigation, yeah I can look into that. VJ base npcs seem to be fine. Unsure why base ones are having problems with it.
meierhans 10 aug @ 16:56 
Love this NPC, as I do all the other ones you released. Such quality work! Keep on goin!

I use it to replace (by chance) regular combine soldiers, and this works like a charme. Yet, the problem @Nateuddd mentioned also applies for me. Possible NPCs are able to walk trough the barricade, but they won´t do. Could you make it despawn after 60 sec´s, so it does not break maps?
The Elemental Squad 6 aug @ 15:45 
is this from half life 2: survivor?
Sergeant Gundick 6 aug @ 12:12 
i wish he didnt have ordinal markings, would look better imo.
nuggster 5 jul @ 13:41 
engineer tf2 vs engineer hl2