Space Engineers

Space Engineers

96 ratings
Realistic Vanilla Weapons (RVW) [Experimental]
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: Script, Animation, Other
Tags: NoScripts
File Size
Posted
Updated
1.103 MB
30 Mar @ 2:14am
30 Mar @ 5:31pm
4 Change Notes ( view )

Subscribe to download
Realistic Vanilla Weapons (RVW) [Experimental]

Description
RVW mod overhauls the characteristics of basic game hand-held and block weapons, making them closer to their real-life counterparts.


List of Changes:


• Tracer trails brightness has been increased for all of calibres up to 40 mm (Autocannon) Tracers are now visible at longer ranges.


• Missiles are now affected by gravity.


• Weapon accuracy and projectile dispersion for all of the weapon systems has been changed relative to their real-life equivalents.


• Reload period is removed for belt-fed systems, such as gatling guns and autocannons.


• Maximum range for all of the weapon systems has been significantly increased.

New range values:

Pistols:..........................750 m
Rifles:............................1 500 m
Gatling guns:.................5 000 m
Autocannons:................7 500 m
Missiles:........................25 000 m
Assault cannons:..........10 000 m
Artillery:.........................35 000 m
Small railgun:................50 000 m
Large railgun:................150 000 m


• Rate of fire for all of the weapon systems has been changed relative to their real-life equivalents.


• Initial velocity of projectiles for all of the weapon systems has been changed relative to their real-life equivalents.


• Explosive damage has been increased for missiles, medium and large caliber cannons.


• Armor-piercing properties for all of the weapon systems has been increased relative to their real-life equivalents.


• Ricochet probability on steeper angles of impact has been increased for medium and large caliber weapon systems.


• Shrapnel damage upon block destruction has been significantly increased.


[Precise values for all of the changes will be added later]

===========================================================================

[WARNING!] RVW mod drastically increases destructive capabilities of vanilla weapons.
Standart SE PVP and PVE balance system will no longer be appliable after instalation of RVW mod.

===========================================================================

[Work in progress] This mod will be further updated in order to make SE weapons as realistic as possible!
57 Comments
Vore EnÞusiast (she/her) 14 Oct @ 12:22am 
i always saw the autocannons as 20mm. 40mm guns are more around the assault cannons size
Soumagnei  [author] 9 Oct @ 12:42pm 
COHawkDriver we are testing and polishing out the last things. The new version will be uploaded as a separate mod and the link will be posted here
COHawkDriver 4 Oct @ 11:31am 
@Soumagnei When do you think the full released version is coming out? For that, the hand held weapons bug is sort of a small problem in the beginning of the game. At least for the basic weapons. All rifles require the 50 round mag and will not except any other mag.
Soumagnei  [author] 2 Sep @ 2:16pm 
@Razz We are at the final stage of creating RVW 2.0 and we will upload the mod this month probably (this version of the mod will be experimental). The handheld weapons are fixed as of now. Thank you for using RVW mod!
♿Razz 30 Aug @ 6:41pm 
is there a way to fix the handheld weapons not being reloadable? seems a little game breaking and like you should atleast mention it in the mod description.
Soumagnei  [author] 21 Aug @ 5:34am 
Hi everyone!
Just a quick update- the problem with handheld weapon mags originates from me making mistakes in code to make mags interchangeble between weapon types (all pistol mags fit all pistols, all rifle mags ffit all rifles)
Currntly this idea is scrapped and we are workking with @Krat3n on new version of the mod!
Alpha_Stalker9 11 Aug @ 6:02am 
@Sahja Dhaumi I tested both rifle and pistol, but I believe the problem extends to any handgun. I can manufacture the weapons and ammunition, but I can't load the weapon.
ghost27m 5 Aug @ 10:30pm 
None of my weapons changed tried to re order mod to top but still nothing. I use vanilla+ is that an issue?
@HS_DRAGON ✞
dont know which language you used to i put it into a translator with autolanguage detection, hope it got the correct one with portugese.
i would recommend keeping with the in the comments mainly used language and the language used inside a mods moddescription.


outgoing from the translation you combined it with weaponcore.
combining this mod with weaponcore wont work at all as they are both touching the same stuff and thus it will break things.
you will need to choose: either use weaponcore and weaponcore based weaponmods or dont use weaponcore and use non weaponcore weapon mods.
HS_DRAGON ✞ 2 Aug @ 7:15pm 
EU FUI USAR ESTE MOD COM O ''WEAPON CORE'' E QUEBROU O SISTEMA DE ARMAS. ALGUMAS BUGARAM... :sefacepalm: