Barotrauma

Barotrauma

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Pr.955s «Borei»
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6.763 MB
29 Mar @ 1:33pm
27 Jun @ 10:48am
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Pr.955s «Borei»

Description
Project 955s (Strike) «Borei» is an upgraded Tier-3 strategic nuclear-powered submarine capable of carrying up to eight experimental low-yield R-36E Satan nuclear torpedoes. The primary objective of the project is long-range engagement against other submarines and hostile deep-sea entities. A single such submarine cruiser is capable of single-handedly eliminating an entire fleet of hostile factions, as well as locating and destroying living titans in the depths of Europa.

Main specifications:

Tier: Attack (3)

Dimensions: 76 x 17 m

Cost: 29,000

Crew Size: 2–7 people

Horizontal Speed: 20 km/h

Vertical Speed (Descent): 16 km/h

Vertical Speed (Ascent): 16 km/h

Cargo Capacity: 20 crates

Submarine features:

1. Double Hull Design — consists of an outer (soft) and inner (pressure-resistant) hull.
2. 8 Vertical-Launch Torpedo Tubes — fires unguided torpedoes.
3. Unique OK-651E Nuclear Reactor (Experimental) — operates in a sealed capsule filled with water, resistant to damage.
4. Gun turrets between hulls — can be activated via lever on the periscope; hatches open when firing; cannons can be stowed between hulls.
5. Advanced Reactor Core Display (NC) — features over 80 light components to indicate core status and temperature.
6. Main Engine and Auxiliary Unit — engine is inoperable if the auxiliary system fails.
7. "Baget RTOS" (ОС РВ Багет) Torpedo Launch System — each torpedo can be launched individually and monitored via an onboard camera.

Special Thanks to user "Raizel" for assistance and guidance in designing the submarine, and to all others for feedback and testing!
87 Comments
endeavour  [author] 9 Sep @ 2:58pm 
Проверю завтра в чем проблема, благодарю за репорт.
Торпеды не работали с первого запуска,при запуске торпеды она просто отстыковывалась в корпусе и не двигалась,еще прикол с левым балластом,не знаю почему но боты игнорируют шлюз в балласт и не могут его чинить
endeavour  [author] 9 Sep @ 2:12pm 
Как именно торпеды не работают? Торпеды много раз запускали или первый пуск? Рычаг в моторном вкл./выкл вращение цепной пушки (она служит исключительно для дизайна моторного отделения)
Торпеды на подлодке не работают,и не понятно за что отвечает рычаг в моторном:steamsad:
Major Tom 9 Sep @ 10:16am 
Ok, that second part is what I was worried about, thanks again :)

just wanted to make sure I won't accidentally nuke myself, lol
endeavour  [author] 9 Sep @ 10:08am 
Once a missile is launched, it'll activate after 5 seconds, so that it doesn't explode immediately after launch as well
endeavour  [author] 9 Sep @ 10:07am 
@Major Tom, no, but they turn off 35 seconds after they've been launched, this is so they'll not detonate immediately when they're launched next time. You may also encounter some bugs with them as the game is constantly being updated, leading to some errors in the missiles logic. I'll have to test them again at some point to update the sub.
Major Tom 8 Sep @ 11:22pm 
Hey, got another quick question if I may.... Do the big missiles have a minimum arming distance?
Major Tom 8 Sep @ 11:41am 
ooh, neat. gotcha, thanks for the answer :)
endeavour  [author] 8 Sep @ 10:58am 
There is a second engine though, which doesn't make a sub go faster but if it breaks - the main engine will stop, so you have to repair it as well. I personally call it "transmission" or "gearbox" of the sub :D