tModLoader

tModLoader

33 ratings
Synced Map
   
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Mod Features: Quality Of Life
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
46.877 KB
29 Mar @ 12:37pm
22 Jul @ 3:21pm
3 Change Notes ( view )

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Synced Map

Description
All players on your team will update a small portion of your map wherever they go.
The config allows for ignoring teams and other features.
Additionally saves the last team that your player was on.
Originally posted by tModLoader SyncTeamMap:
Developed By Green_Yoshi_90
8 Comments
Green_Yoshi_90  [author] 22 Jul @ 3:27pm 
I've reworked the code a little to make world storage take up a little less space in the world file, so if you wish to migrate your stored positions to the new version, enable "Use Legacy Loading" and enter the world (You can disable the feature when you leave).
If any issues arise, then enable both legacy features and let me know so they can be fixed.
Hope you enjoy!
Protogenicle 21 Jul @ 9:05am 
report*
Protogenicle 21 Jul @ 9:04am 
Cool! I'll test any bugs if I see any.
Green_Yoshi_90  [author] 21 Jul @ 3:40am 
The feature should now be added, but please let me know if there are any bugs so that i can fix them asap (I haven't tested this in actual multiplayer lol)
Protogenicle 20 Jul @ 11:56am 
Alright. Customization is lacking on a ton of mods, so thats good to have.
Green_Yoshi_90  [author] 20 Jul @ 10:49am 
They have to be active at the time, but now that you mention it i might work on making what you've said possible (as a config of course)
Protogenicle 19 Jul @ 10:20pm 
So if i've discovered something while my friend wasn't playing, like IDK, the pits of hell? Will he receive that on his map or does he have to be active and in the world for that to work?
Ari Insanity 8 May @ 7:48pm 
Honestly better then map sharing