The Talos Principle: Reawakened Demo

The Talos Principle: Reawakened Demo

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27. bře. v 11.21
27. bře. v 15.11
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A mini-campaign level with 6 puzzles, 5 sigils, and 9 stars.
This is my first time making Talos Principle puzzles, so the difficulty range is probably a bit all over the place.
Tell me what you think!

ALL SIGIL SOLUTIONS:
https://www.youtube.com/playlist?list=PLiSwIFK2vTKt3fM2Bt-gbESpEOEDpGocQ

ALL STAR SOLUTIONS
https://www.youtube.com/playlist?list=PLiSwIFK2vTKupL10goITntd4Q6VMWN2W1
Počet komentářů: 9
Dreckstoele 20. dub. v 14.25 
nice map, thumbs up!
I solved 'Mind the Gap' by misusing the jammer in 'Ups and Downs' to open the first blue barrier :)
Macolest 7. dub. v 7.57 
Thanks for your time doing this map! i enjoyed it!
dneufeldt 5. dub. v 8.55 
my favourite community puzzle so far. Very brilliant puzzles and solutions from interacting between puzzles.
Sharp 4. dub. v 1.47 
Good puzzles @Wheat, esp Mind the Gap was very clever. Took me some time.

The not enough to go around puzzle has a much simpler solution then what you had intened. By standing on the verticle fan next to the horizontal one, you can drop the box in front of you and it will push you up, negating the need for the fan to pushed up instead
Wheat  [autor] 30. bře. v 16.20 
Description has been updated with playlists for all sigil and all star solutions.
Vitis13 30. bře. v 3.36 
I couldn't figure out the intended solution for Mind the Gap and Cutting Corners but I found cheese for both and some stars i got probably not intended way either but overall nice map.
krikritof 28. bře. v 9.17 
I'm unable to find the star in Mind the Gap, don't see it anywhere ;)
Wheat  [autor] 27. bře. v 15.20 
Thank you so much!! You'd also be entirely correct on that last part, as the main idea of Square Dance was to see if I could pull off pendulum in three dimensions instead of two - it was surprisingly difficult to get it to work without easily being cheesed.
Twofold 27. bře. v 14.17 
This is, by far, my favorite community-made level so far in the workshop.

The map layout combined with its theme and aesthetics is simply stunning, as it fully immerses me into this run-down data plant that you've crafted so intricately and with intention in mind.
It never became boring nor fatiguing to just walk around and take in the scenery above the dark, foreboding waters.

The puzzles themselves are simple, yet slightly challenging and intuitive enough so that they require at least some thought behind how to solve them within their small confines.
I found the most fun in gathering all the stars, which offered a nice blend of cheeky connector-borrowing and parkour that required paying attention to the small openings that most will miss upon first sight.
Square Dancing was my favorite because it reminded me of Pendulum from the Gehenna DLC.

Short, sweet, simple, yet lots of fun. I give it a 5/5. An easy favorite!