Barotrauma

Barotrauma

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The Blue Guppy MK3
   
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3.797 MB
13 Mar @ 1:44pm
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The Blue Guppy MK3

Description
The Blue Guppy class of submarines serve as a general purpose utility vessel. Able to be operated with a crew of 1-4, this submersible can complete most commercial jobs your average outpost manager would ask. Its ability to be a cheap, simple, and easy to use vehicle has garnered it as the "workhorse" of the Europan Ridge.

Notice: This submarine is a unofficial update to Crumpaloo's 'The Bllue Guppy' I take no credit for the submarine only the alterations made below.
Changes:
-Added turret hardpoint
-Removed depth charge system
-Moved bed to the front of the ship and added a cabinet to become Crew Quarters.
-Moved cargo to engineering where bed was and added another shelf.
-Moved a diving suit to the reactor room and the other 3 besides the airlock.
-Added lounge to center access passage.
-Tweaked lighting.
-Added ID secured arms cabinet on bridge.
-Toxin cabinet is now ID secured.
-Moved spawnpoints around and modified all cabinet tags to accept items correctly.

I wanted the Blue Guppy to be essentially a aesthetically pretty alternative to the dugong
that's perfect for starting your campaign, with price and armament being almost identical.


List of weapons:

. 2 coil-guns: (located top left) & (located bottom left)

. 1 Turret hardpoint (located top right)

. 1 electric discharge coil: ( located top right)




List of Features:

. Fabricator, Deconstructor, Medical Fabricator

. Stocked medical, mineral, and weapon's supplies

. Quick mobility

. Smart layout

. Operable with small team

. Glides through caves that larger vessels cannot


Enjoy!
1 Comments
Yumi from temu 13 Mar @ 2:09pm 
this lad might be cooking