Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Here is the code itself if you still believe its a bug :)
if (ItemID.Sets.IsDrill[this.type] || ItemID.Sets.IsChainsaw[this.type] || this.type == 1262)
{
this.useTime = (int)((double)this.useTime * 0.6);
if (this.useTime < 1)
{
this.useTime = 1;
}
this.useAnimation = (int)((double)this.useAnimation * 0.6);
if (this.useAnimation < 1)
{
this.useAnimation = 1;
}
this.tileBoost--;
}
My mod attempts to fix that by increasing drill speed by an extra 33% for vanilla drills and adding new drill counterparts to most vanilla pickaxes.