Stormworks: Build and Rescue

Stormworks: Build and Rescue

209 ratings
KN Lone Sails
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Tags: v1.14.0
File Size
Posted
Updated
1.542 MB
12 Mar @ 11:18am
12 Mar @ 11:25am
2 Change Notes ( view )

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KN Lone Sails

Description
Far: Lone sails - Okomotive

This is a replica of the main character's transport. The fuel system from the original game cannot be made into this one, so this thing runs on a coal-electric generator. Twin turret rings are used as a wheel drive, so Okomotive can be quite glitchy.

Features:
  • Maximum speed - 50 km/h (stable - 40 km/h)
  • Power reserve: 70 min (with two fireboxes, does not depend on speed)
  • Two winches
  • Can be controlled from both the cabin and the roof
  • Entrances in the front (automatic door) and back
  • Finally, sails!!

Usage tips:
All systems are activated by default. It takes two minutes to start the power plant, during which time you can still start moving on batteries.

The speed of rotation of the large rings is proportional to the generator's power.

It is better to ride the elevator to the roof with CTRL, otherwise you can be thrown down by the moving hatch.

57 Comments
TheTubaGeek 11 Jul @ 8:29pm 
we need the boat from changing tides
TheOkomotive 21 Jun @ 12:45am 
i'm so glad someone made a vehicle that i love to the point i made it my username in literally everything :steamhappy:
andycrabb1974 16 Jun @ 11:59am 
i wish i could donate because this is a 12 million pound workshop creation is damn amazing reminds me of mortal engains.
Combat_Operative 29 May @ 2:59pm 
how can i refill the boosters? i spammed them a bit and now they just beep when i press the button
Iverpiver 4 May @ 11:17am 
sorry if that has been asked already
Iverpiver 4 May @ 11:17am 
could you make the boat from FAR changing tides?
Captian_Vlad 18 Apr @ 6:32pm 
Well done, dang well done!
mthomp48 17 Apr @ 1:51pm 
i loved this game
keybear1996 13 Apr @ 12:25pm 
YES! FINALLY!
encr 18 Mar @ 3:10pm 
this has made my day