Left 4 Dead 2

Left 4 Dead 2

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无限备弹量+机枪不过热 +M60不会销毁(Inf Ammo + No Overheat + No Drop)
   
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Game Content: Weapons, Scripts
File Size
Posted
Updated
2.923 KB
10 Mar @ 7:20am
14 Mar @ 8:03am
2 Change Notes ( view )

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无限备弹量+机枪不过热 +M60不会销毁(Inf Ammo + No Overheat + No Drop)

Description
此脚本更改了游戏中突击步枪、冲锋枪、霰弹枪、狙击枪、M60、榴弹发射器、加特林固定机枪(Minigun)的备弹量,也更改了加特林固定机枪(Minigun)和.50口径重机枪(Heavy Machine Gun)不会过热,添加M60打完子弹不会自动丢弃销毁。
电锯燃料没有更改,因为这是单独的,改了不会生效。马格南、.50口径重机枪(Heavy Machine Gun)本身是无限子弹,改了不会生效,这两个子弹类型套用在别的武器上打完一个弹夹不会换弹。未更改武器属性。
此脚本可以任由您随意更改"子弹类型",不再担心M60和榴弹发射器、加特林固定机枪(Minigun)备弹量的问题!

This script changes the ammunition of assault rifles, submachine guns, shotguns, sniper rifles, M60, grenade launchers, and Gatling fixed machine guns (Minigun) in the game. It also changes the Gatling fixed machine gun (Minigun) and .50 caliber heavy machine gun (Heavy Machine Gun) will not overheat, and adds that the M60 will not automatically discard and destroy the bullets after using them.
The chainsaw fuel has not been changed because it is separate and will not take effect if changed. Magnum and .50 caliber heavy machine gun (Heavy Machine Gun) have unlimited bullets themselves, and the change will not take effect. These two bullet types will not be replaced after a magazine is used on other weapons. The weapon properties have not been changed.
This script allows you to change the "bullet type" at will, and you no longer have to worry about the ammunition of M60, grenade launcher, and Gatling fixed machine gun (Minigun)!
1 Comments
Terminator  [author] 10 Mar @ 8:53am