Left 4 Dead 2

Left 4 Dead 2

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Oversaturated Weapon Sound Effects
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35.260 MB
8 Mar @ 11:09pm
17 Jun @ 9:33am
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Oversaturated Weapon Sound Effects

In 2 collections by SwiftSide
Oversaturated Sound Slop: Separated
32 items
dork and giddy
142 items
Description
I obviously took notes from Cinematic Weapon Sounds
Teeth rattling gunfire with delicious foley and handling. Meaty and facemelting.
Version that won't conflict with NIGHTMARE's addons

Complete sludge mixture with lots of Death Grips and Street Sects samples
Nabs stuff from Killing Floor 1, Cry of Fear, Afraid of Monsters, No More Room In Hell, PARANOIA 2, Underhell Revamp, Battlefield 2/Project Reality, F.E.A.R., S.T.A.L.K.E.R., Metro 2033, Trepang2, Quake 4, Live Through Doom, Peripeteia, Zombie Master: Reborn, L4D1 (fake) Beta, and probably a few more games I forgot about; mixed with stuff from Yoru's and Lumine Trimethyworth's addons. Some miscellaneous/foley sounds were also yoinked from Cinematic Weapon Sounds, Metro, and various Stalker mods like Misery, Anomaly, and Arsenal Overhaul Originally personalized for whenever I'd play with Yoru's mod collections. I had to revise and cut down some audio (there's obviously gonna be a reloading sound that sounds too sped up, or a reverb heavy gunshot that cuts off a bit too quick)

Weapon models in the preview are from Terror-Esque, T-Esque Extras, and Nightmare

Sound fatigue is a real thing; Horror Edition Gun Sounds, Necro's Weapon Sounds and Amalgamatic SFX | Firearms are decent alternatives

Credits mostly to the original sound designers. I simply mixed and mashed audio files together in Wavosaur and Tenacity from the various aforementioned sources and authors to create "original" sounds.
Please yell at me in the comments if you hear horrible screeching noises from any weapon >.<
98 Comments
everlasting echo 3 Sep @ 6:10am 
will you release the 44100hz mp5 sound as an option?
SwiftSide  [author] 1 Sep @ 11:32am 
Mesozoic Gamer 1 Sep @ 11:21am 
I have a question. What script/addon did you use to make the SCAR to be full auto? Or was that just a model swap also done to the M16 so its burst fire?
eidonabramm 3 Aug @ 10:52am 
NOw these are loud fire arm sounds.
SwiftSide  [author] 24 Jul @ 7:51pm 
Afraid of Monsters and Zombie Master: Reborn
Graph 24 Jul @ 7:33pm 
Where'd you get the sounds for the UZI?
NEZ Corporation 24 Jul @ 12:53pm 
Great game indeed
Nick 23 Jul @ 1:25pm 
Glad to see TREPANG2 getting some small mention, that game is goated.
SwiftSide  [author] 19 Jul @ 4:01pm 
Because the MP5 firing sound is in 22050 hz like the original one, using it with one that changes it to a normal 44100 hz (I genuinely don't know why it is'nt 44100 hz but whatever) will cause audio errors
bennobrba22 19 Jul @ 2:54pm 
Addendum: There's also this weird squeaking sound that follows the popping now. Not sure if it's the mod or if it's other ones I have.