Crusader Kings III

Crusader Kings III

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admin government
   
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4.304 MB
8 Mar @ 9:29pm
14 Sep @ 11:44pm
128 Change Notes ( view )
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admin government

Description
- Rebalances the Administrative government
- Adds special kingdom tier vassals (Exarchates and Dioceses) and introduces a Pronoia interaction.
- Decisions for restoring Roman provincial borders and for local governors to adopt heresies or foreign faiths.
- A decision triggers the Great Schism and applies an opinion penalty between Catholics and Orthodox believers.
- Imperial Tributary contract with custom taxes and obligations.
- Minority cultures and faiths like Zoroastrianism and Nestorianism survive longer.
- Byzantium's AI is subtly more likely to reclaim Crimea and less likely to conquer Romanian borders.
- New religious policies allowing suppression or freedom of conversion in provinces.

Russian Translation:
- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3541181832
Chinese Translation:
- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3403925213
11 Comments
+HOLY+ War Pig 7 Sep @ 2:03am 
Roger that! Thank you- stellar mod
I sleep  [author] 2 Sep @ 10:46pm 
@War Pig
It's not compatible with the Fallen Eagle. This mod is dependent on the vanilla map. Minor changes to the vanilla map would be fine, but the Fallen Eagle changes it significantly.
+HOLY+ War Pig 2 Sep @ 3:52pm 
This looks very cool. Would it be compatible with The Fallen Eagle?
牛奶大魔王 15 Aug @ 2:20am 
Greeting! i have translation it in CK3 mod Chinese submod,
would u include a line in description?

here's my Chinese translation:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3403925213
qwzr 3 Aug @ 6:42am 
Hi, I translated your mod into Russian. I would be glad if you added it to the description! My translation is here - https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=3541181832
天漢烈王 14 Jul @ 1:05am 
不错,嘚劲儿呢
Pumpkin Escobar 25 Mar @ 11:45am 
Going to try this out. Admin is so incredibly OP and stable for AI.
I sleep  [author] 13 Mar @ 5:38am 
@nsinger998
1. It's just some minor rebalancing. The most noticeable changes will be:
Nerf:
- Locking demand_admin_interaction so that only is_independent_ruler can use it.
- duchy level admin vassals now cost maintenance money (though the cost is very minor).
- Vassals might start adopting heretical religions if your admin realm becomes too large.
- lower Men-at-Arms limit.
- decreased levies
Buff:
- Crown Authority is no longer required for level 2 and 3 Provincial War Declaration laws.
- You can call feudal/clan vassals as allies in your war. (I'm considering locking it behind Crown Authority).
2. I may add Hispania and Gaul when I have time, but I don't have any specific plans...
nsinger998 13 Mar @ 5:14am 
How does it nerf admin government? And will you add more semi-historical provinces as options?
I sleep  [author] 9 Mar @ 10:25pm 
@VenecoHead
this mod:
1. nerfs admin government
2. adds special kingdom-level vassal types (exarchates, dioceses...)
3. decision to restore semi-historical Roman provinces.
4. implements great schism (opinion modifier)
I made this mod for personal roleplay purposes, so it doesn't have much.