Garry's Mod

Garry's Mod

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Wounded Walk [V3.0 UPDATE]
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Content Type: Addon
Addon Type: Server content
Addon Tags: Movie, Scenic, Realism
Content Descriptors: General Mature Content, Frequent Violence or Gore
File Size
Posted
Updated
20.855 KB
8 Mar @ 11:27am
29 Jul @ 1:44pm
21 Change Notes ( view )

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Wounded Walk [V3.0 UPDATE]

In 2 collections by 󠁳⁧⁧ Nai
Nai's Addon Pack
53 items
works im really proud of
5 items
Description





Wounded Walk alters your movement speed and visual state based on your current health in Garry's Mod. As you take damage, your movement becomes slower and more impaired — simulating the feeling of being injured or near death. Designed for realism, tactical gameplay, or immersive survival experiences.

When you're barely alive, you're barely moving.




⚙️ Core Mechanics
  • Dynamic movement slowdown – speed scales based on HP percentage
  • Fully configurable multiplier curve
  • Extreme slowdown at 0 HP, full speed at max HP
  • Visual impairments at low health




🧪 Visual & Audio Effects at Low HP
  • Screen desaturation (grayscale)
  • Motion blur
  • Pulsing blur + heartbeat
  • Camera swaying
  • FOV adjustment (optional)
  • Blood spill effect
  • Dizzyness distortion

All effects trigger dynamically as health decreases.




🛠️ Customization

Accessible in:
Utilities → Nai's Addons → Wounded Walk

  • Minimum Speed Multiplier – speed at 0 HP (default: 10%)
  • Maximum Speed Multiplier – speed at full HP (default: 100%)
  • Reduction Curve – controls how speed scales (linear by default)
  • Reset Button Included
  • FOV effect toggle – off by default due to compatibility

Settings are saved automatically via ConVars.
[green]Requires server restart[/green] to fully apply.




🚧 Development Status

  • ✅ Grayscale effect
  • ✅ Heartbeat & blur pulse
  • ✅ Blood spilling
  • ✅ Dizzyness + motion blur system
  • 🔄 Heartbeat SFX rework (planned)
  • 🔄 NPC support (planned)




⚠️ Notes
  • May conflict with other movement or visual effect mods
  • Motion blur on very low HP can impact performance – adjust accordingly
  • Report any bugs or visual issues in the comments!






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Popular Discussions View All (1)
2
6 Apr @ 5:02pm
bug report
Spider
105 Comments
󠁳⁧⁧ Nai  [author] 15 Sep @ 6:13pm 
if it sounds easy to you, why don't you make it yourself? i left the gmod addon scene a while, and never coming back again

my addon codes are free, anybody can take it change evrything inside it
Snekenjoyer6 15 Sep @ 5:15pm 
y'know cant you just, force npcs to only walk when they reach a scertain health threshold?
Aceratia 30 Jun @ 10:44pm 
Would making the bleeding effect able to be disabled possible?
Raptor_Killer 01 28 Jun @ 1:51pm 
Oh...
:steamthumbsup::missing:
󠁳⁧⁧ Nai  [author] 28 Jun @ 1:47pm 
i uploaded the wrong file
sorry
Raptor_Killer 01 28 Jun @ 1:43pm 
There seems to be a problem, i saw the update on the update logs but the addon never updated for me...
I still have the same version as a week ago with all the opsions separated and no new VFX.
Mr. Companion Cube 28 Jun @ 12:36pm 
how long does it take just to implement to npcs? it shouldnt take that long
Zeph 27 Jun @ 7:34pm 
Reminds me of SCP Containment Breach's wounded system.
Shire 14 May @ 11:44am 
imma see
󠁳⁧⁧ Nai  [author] 14 May @ 10:33am 
try to disable camera swaying, it should help