Arma 3
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Dynamic Combat Ops - Avdiivka Ukraine
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
2.163 MB
4 Mar @ 9:41am
1 Change Note ( view )

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Dynamic Combat Ops - Avdiivka Ukraine

In 1 collection by ★Fidge
Dynamic Combat Ops
29 items
Description
THIS IS NOT AN OFFICIAL RELEASE

Dynamic Combat Ops is a randomised, replayable scenario that focuses on combined arms operations.
Select your AO location, the factions you want to use and your platoon makeup or leave them all randomised and see what mission you are sent on.

The sister mission to Dynamic Recon Ops, DCO is intended to take the design philosophy behind that mission and expand it to cover the full range of combined arms scenarios. With a better equipped enemy force and a larger number of objectives to tackle, selecting and utilising your platoon as a commander may be the key to victory. However, if you prefer to be a cog in the war machine rather than taking a command role, your platoon have support menu options allowing you to call them into battle and let them proceed from sector to sector autonomously.

As with DRO, DCO is designed to be simple to use but with plenty of options to customise your mission setup. The objective behind DCO is to create a way to quickly get playing a new scenario in singleplayer or co-op and has been designed from the ground up to take advantage of faction mods. If you have any mods that create new factions they will be selectable as player or enemy sides within the mission. However, the scenario itself requires no mods apart from specific terrains if you want to use them.

Features
  • Playable in SP or COOP
  • Dynamic scripting means that no two missions are the same
  • Select a platoon to command using the High Command interface
  • Menu on startup to select a variety of options including time of day
  • Revive system that takes visual cues from BIS revive but is fully AI compatible and works in both MP and SP
  • Virtual Arsenal to select starting loadout for both player and AI units
  • 'Reset AI' diary entry to unstick AI units
  • 1-2 hour estimated duration
11 Comments
★Fidge  [author] 23 Mar @ 5:29am 
@Julius Caesar Salad Unfortunately I don't have an add-on to this map, so maybe in the future, as soon as possible, I'll start working on the DCO to Cam Lao Nam:cleanfloppy:
Julius Caesar Salad 22 Mar @ 8:57pm 
Another request, think you can make a DRO/DCO for Cam Lao Nam?
Julius Caesar Salad 21 Mar @ 5:10pm 
@★Fidge you are amazing!!!! Thanks for keeping the modding community alive!
★Fidge  [author] 21 Mar @ 11:40am 
@Julius Caesar Salad DRO/DСO for both cards are completely finished:Muffin_time:
★Fidge  [author] 21 Mar @ 9:58am 
@Julius Caesar Salad great idea, I'll be working on these maps in a few days:steamhappy:
Julius Caesar Salad 20 Mar @ 8:17pm 
Got another map to request if you can add DRO/DCO please: Virolahti

Much appreciated!

https://gtm.steamproxy.vip/workshop/filedetails/?id=1926513010
Julius Caesar Salad 19 Mar @ 5:55pm 
Good stuff man, love the dynamic combat scenarios. If i may place a request, can you make a dynamic combat/recon for the Green Sea map? Would be amazing if you could. Keep up the good work!

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2645015212&searchtext=green+sea
holy moly bratan, you really deserve some +rep for such masterwork and also so quick pumping out these DRO/DCO on the workshop.

+REP ! :steamthis:
★Fidge  [author] 4 Mar @ 12:14pm 
Write your ideas on which maps you would like to see DСO/DROs on
★Fidge  [author] 4 Mar @ 12:12pm 
@Capt.ประเทศไทย All 3 cards for DRO/DKO are already completely ready:winter2019coolyul: