Forts
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All Commanders ACTIVE At Once
   
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19.543 MB
1 Mar @ 8:17pm
5 Mar @ 10:55pm
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All Commanders ACTIVE At Once

In 1 collection by Bryqnthesup3r
Bryqn's Stuff
83 items
Description
Yes, even in sandbox!

Similar to the All Commanders At Once mod, except the commanders start immediately active and last for the rest of the match (except for phantom cloak, forts being permanently cloaked would just ruin tests and your fun, but it would work otherwise)

EVERY commander is here, including moonshot ones! (and requires moonshot due to this), and all have their custom-made interactions with eachother: uranium projectiles, EMP projectiles, Warthog's boosts, Spook's spying and stealing, Phantom's cloaking and moving, Hurricane's faster reload, Architect's fast build, 20mm cannons shooting heavy and 20mm rounds, firebeams shooting warthog plasmas (which also set projectiles on fire), double shot extra AP EMP Snipers, EMP Explosive Armour Piercing Miniguns, Flaming Warthog Uranium EMP Firebird Seep Nukes... and many more! some projectiles also come with cooler custom effects.

(mostly) doesn't work with mods, yet

moonshot DLC recommended, still works without owning it but you will be missing out on the three commanders with the most flashy effects (well phantom not so much lol)


Mods to toggle specific commanders in sandbox may also come soon...