Garry's Mod

Garry's Mod

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[VManip]Entropy : Zero 2 Squad Commanding
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Content Type: Addon
Addon Type: Tool
Addon Tags: Fun, Scenic, Realism
File Size
Posted
Updated
3.818 MB
1 Mar @ 9:45am
8 Mar @ 3:00am
3 Change Notes ( view )

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[VManip]Entropy : Zero 2 Squad Commanding

In 2 collections by Limakenori
Limakenori's addons
94 items
EZmod
15 items
Description
Hello there! Welcome to Entropy : Zero 2 Squad Commanding addon

VManip addon is required!

This addon adds Bad Cop's squad commanding from Entropy : Zero 2
(no following included!)

This addon is recommended if you wanna see squad members on HUD:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2954934766

Binds:

badcop_add_to_squad - add a friendly NPC to your squad. You can set this bind to "Use" key using settings

usage example:

bind k badcop_add_to_squad

badcop_gesture - play command gesture(1 press - send squad to the position you're looking at, 2 presses - recall squad)

usage example:

bind h badcop_gesture

Features:
Cool anims
Ability to command friendly NPCs(NPC's disposition to player should be D_LI!)
Command point
Outline effect for commanded NPCs
4 Voice options(Bad Cop, Echo-8824, Shadow-3 and disable)
Automatically adds NPCs to "player_squad" squad(if rebels are in this squad, they'll start to follow player. Can be disabled in settings)
Server and Client settings
And more stuff you can find out yourself!

Settings:

Tool Menu >> Options >> Limakenori >> Squad Commands

Enjoy!


Credits:
Entropy : Zero 2 Team - Entropy : Zero 2
The_Guardian™, alex_mmc and SellFace - Excalibur 1-6 and assets from it.
MaRv and Trivvy™ - Prospekt : Zero Remake and assets from it.
Limakenori - coding, some .QC edits
Tags: s wep Weapon battle fight Gordon swep bomb weapon ar2 pirate source bms bmx xenians xenian bmbs rail gun stalker realism gesture show view manipulation ez2 ez source commander squad leader
129 Comments
catperson6 21 hours ago 
can you make it integrate better with ZBASE?
hery75us 28 Oct @ 1:36am 
Dude why did you have to make a new squad command script yoi can just do this bind k "impulse 50" and add vmanip to that command
terralunar63013 18 Oct @ 8:18pm 
How do I tell them where to go
viromrfox 7 Oct @ 7:01am 
nvm now it works after manually downloading it for some reason
viromrfox 7 Oct @ 6:21am 
pressing the binded button 2 times dosnt recall the squaded npcs it only moves them ive honestly dont know what caused this as it worked fine yesterday and it dosnt seem to be the keyboards fault
Plu1223 17 Sep @ 7:58am 
True...
Limakenori  [author] 17 Sep @ 1:18am 
Plu1223
You can just stop adding Half-life Source NPCs in your squad.
Plu1223 16 Sep @ 2:45pm 
Could you add a feature to blacklist certain NPCs? I would like that since it does kind of overlap with the Half-Life Source ones.
Slab Bulkhead 25 Aug @ 1:01am 
is there any way to make it so your commands overides the current thinking of your squadmates?
𝓗𝓪𝓻𝓻𝓲 28 Jul @ 4:26pm 
Reminds Me Of Rebuplic Commando.