Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1. Yes - They should be compatible, so no crashes.
2. No - I use "high" Ai Strats to nudge the Ai's decisions. I think, Devian uses the default values, which means the Ai will tend to make the base units, and ignore new units.
3. Yes - if a mod uses the same Strat scale I have shared with community, Ai will build the unit.
4. No - each unit's "tactics" are coded specifically for that unit, so -- to your question -- new units won't have my Worthy actions and traits.
I get this and simillar questions often. I would love to train Devian's units... but I have enough work cut out just trying to finish and improve the Worthy.
I'll quickly plug Malaikat's complete new factions: new units and trained to fight. Good stuff!
I hope that helps!
Great news! I have developed a clearer, lower impact method for putting Ai abilities on cooldown.
Terrible news! When I put the update out it will _definitely_ cause crashes for pre-existing save games.
My plan is to release the update for all the Worthy Ai mods on Sept. 1st.
So, your options are:
1. Wrap up your match by Sept. 1st.
2. Save off a copy of the mod in its current state, use that to finish your match.
3. Lose your saved game.
Thanks for playing the Worthy!
Thanks for trying my mod!
I might be stupid
that thang just fired
I need to google some stuff
so the militarum will make bastions, but bastions cant fire if left unmanned
did you make it so the ai will put units in the bastions? found two so far, neither had any units
A July 2nd update turned out not to be backwards compatible. If you have post-July 2nd save with the Militarum and want to finish the match, let me know and I will revert the save. This offer is only good until July 13th, at which point I am moving all the Worthy mods forward.
I apologize for the inconvenience, that's on me!
This should not cause any crashes with old saves, but it _might_.