Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Nethra 7A1 MBT
   
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27 Feb @ 8:20am
28 Feb @ 2:41am
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Nethra 7A1 MBT

In 2 collections by FEAR
My Stormworks Tank Collection
36 items
2nd Generation Tank Collection and More
23 items
Description
Nethra 7A1 MBT
Modernized and Improved version of the predecessor: Nethra 4A MBT


"Once an MBT inspired from both the Leopard 2A4 and the Type 90, and also my own design, now modified for improved performance. Features a battle cannon, ballistics, vertical radar-guided aim, viewport aim, laser rangefinder, APS, 2-axis stabilizers, and more. This tank utilizes both mobility and offensive capabilities as an advantage."
(Also MP server friendly, no common banned blocks, except radar, which can easily be removed before spawning in strict-rule servers)


How to Operate/Notes:
  • Get inside through hatches (there are two on top of turret)
  • For multi-crew, driver must turn on engine/systems and pumps/generators; commander/gunner can turn on stabilizers, rangfinders/ballistics, etc.
  • When turning on engine, wait for it to finish starting (RPM must reach 1000+, and it will after seconds)
  • Both can turn on some buttons, like lights, etc. (that is in reach)
  • Gunner/Commander controls the turret with WASD (also has the ability to control driver, but aiming will be arrow keys instead of wasd)
  • Driver controls the engine, hull/tank movement, brakes (commander can override brake without overriding driver control)
  • For single-crew just simply sit in commander/gunner seat and turn on the driver override flipswitch. Use WASD for steering, and arrow keys for aiming.
  • To restock the autoloader, hold the manual feed button (driver side, look down) and simply grab a shell available within the turret or hull (rotate), then put it in the yellow painted belt (located in front of driver).
  • If breech didnt open when ammo i depleted, simply override the breech (key button, commander side) then feed (button, driver side)
  • Note: you can always manually load whenever you want, there's a button for overriding breech
  • "You are not indestructible, but has better armor now. Still take speed, tactics, and range-capabilities as your advantages."
  • Rangefinder is binded to commander's seat [4] key. Push to get range of a target, push again to get new range.
  • Soft-Kill APS and Laser Guidance Disruptor is binded to one key button. The laser disruptor installed is a simple feature that uses laser pointer with default wavelength.

  • For the radar tracker (viewport + button 3), using it is quite tricky. Steps below:
  • First, the box is the radar FOV, if a target is detected within the box a highlight would appear (another box w/circle)
  • Second, the highlight moves whenever target is changing position from the screen (it'll move wierdly for first timers).
  • Third, adjust your aim until the highlight is centered in the screen. This means that you are aiming directly at the target.
  • Lastly, you can use the data on the bottom left of the screen, the closer they are to 0, means the more center your aim is.
  • This radar tracker of mine is a prototype, its main use is for locating hidden/hiding enemies.

Instructions on what to do when ammo has been depleted in autoloader:
  • Remain calm
  • Find the autoloader loading port (look in front of driver, find the yellow painted rack)
  • Refill the autoloader rack (ideally from yellow painted rack) while pushing the feeder override button (driver side)
  • Once every autoloader rack has been re-stocked,...
  • Turn on breech override key button (commander side),...
  • Then put an ammo inside, and close the breech
  • You're ready to fire again, and autoloader has been fully restocked
  • Note: you can edit the vehicle and add more ammo inside if you want.

    Details:
    Technical Specifications:
    Length: ~10.50m (incl. gun barrel, ~8m = hull only length)
    Width : ~3.75m (side armor not incl.; 1 block per side)
    Height: ~2.50m (wheel to turret roof)
    ~ 1:1 scale (scale is similar to the average scale of MBTs irl)

    Max Speed: ~65kph

    Crew: 2
    Can be manned by one(commander override controls).
    • Commander/Gunner
    • Driver/Autoloader Operator

    Armaments:
    • 120mm L/44 Mod. G4 Smoothbore Gun (Battle Cannon)
    • 20mm Autocannon (Light Autocannon)
    • 7.62mm Machine Gun (MG)

    Main Equipment/Features:
    • Commander Override Controls
    • Soft-Kill APS and Laser Guidance Disruptor
    • Fire Prevention Systems
    • Radar-Based Distance Sensor (optional alternative for laser distance sensor, easier than lazing targets)
    • Aim Speed Automatic Adjustment (gets slower as you zoom in; maxed precision at max zoom, except vertical)
    • Rangefinder V3
    • Ballistic Calculator
    • Spotlights, Headlights, Interior Lights, Hazard Lights
    • Infrared Camera Systems
    • 2-Axis Active Stabilizers
    • Multi-Optics
    • Engine Access Hatches
    • Radio Systems
    • Tactical Data Link (PYO)
    • etc....

    "the list goes on...as usual"



    Originally posted by FEAR:
    "Feel free to do anything with it, modify it, play with it, use it as a dummy, etc. Please don't reupload it without credits or any changes at all. I've worked hard on this, and took a lot of my time and efforts...Thanks!"

    Workshop Items used:
    • ZE Modular Engine MC by Uran_Wind
    • Ballistic Calculator by Shairo-jp and ARCBIRD2
    • Tactical Data Link III by PYO

      If you liked it, you can always rate it, and it's well appreciated :)

      PS:
      "If there's any errors, bugs, or problems, and even suggestions, just comment them, and i'll try to do smth about it (if i can/possible)"
10 Comments
FEAR  [author] 11 Mar @ 8:57am 
Nope, it isn't, I just upgraded the older version of this MBT, which was inspired from the Leo 2 and Type 90. So...this one's just out of my own design, just slapped additional armor and features, and made it look good lol.
nightmers 11 Mar @ 8:42am 
was this inspired by the merkava 4m by any chance ?
Inverspe 11 Mar @ 6:08am 
why is it actually survivable
random_potato25 5 Mar @ 2:10pm 
unfortunately you can't upload modded vehicles to the workshop as of current :steamsad:
Trainlord05 3 Mar @ 7:28am 
You should totally make versions of your vehicles with the armor mod you made, also you're welcome. :D
FEAR  [author] 3 Mar @ 5:49am 
Nope, no mods was used in this vehicle.

Also, thanks guys :)
Trainlord05 2 Mar @ 10:58am 
Is it using your armor pack?
🎀Absurd🎀 27 Feb @ 11:35pm 
Absolute legend of a TONKER
MisDeveloped 27 Feb @ 11:07am 
yeah this is dope, approved as a fellow tank enjoyer
aeroNes 27 Feb @ 9:10am 
baller