Half-Life 2

Half-Life 2

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H.E.V. Smart Helmet (READ DESCRIPTION)
   
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type: assets
contains: materials, sounds
File Size
Posted
Updated
2.113 MB
25 Feb @ 2:42pm
28 Feb @ 2:56pm
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H.E.V. Smart Helmet (READ DESCRIPTION)

Description
another port from gamebanana - https://gamebanana.com/mods/35645

the original author - https://gtm.steamproxy.vip/id/♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥

Original description:
This is my first "big" add-on Ive ever made. So, what is is? It is a helmet for Your HEV suit (or whatever suit Ure using).

THIS MOD INCLUDES:

Ability to turn it on and off
Custom overlay
Headshot damage reduce
Custom sounds
*06.25.2020 update* Now suit volume will disable when helmet deactivated

When helmet is active:

U will see a helmet overlay, health, armor, AUX power display, weapon selector, ammo counter, ability to zoom , headshot damage will reduce from 3 to 1.5, *06.25.2020 update* Suit voice will be enabled.

When helmet is not active:

U'll see clean screen, U will recieve default headshot damage, U still can select weapons, but U wont see selector itself, U wont be able to use zoom., *06.25.2020 update* U wont hear suit voice (such as low ammo/health warning, type of received damage and etc)

THIS MOD DOES NOT INCLUDES:

Blue hud
Pretty much everything that isnt described below


Aaaaand ofcource our lovely bugs:
When new map is loading (for example, when U goin' from d3_c17_01 to d3_c17_02), overlay will disappear. To get it back, press [activate] button.
When helmet is deactivated U wont be able to see text on Ur screen (such as credits, maybe some messages on custom maps)



CONTROL BUTTONS

To activate helmet, press N button.
To deactivate helmet, press M button.

ADDON CONFIGURATION:

If You wanna change something in this mod for yourself, open smart_helmet.cfg

cl_drawhud 0 - this command will disable hud when U start the game. Delete this parameter, if U dont want to disable hud. Also U can delete it from Alias "Helmetoff" line to have hud even with deactivated helmet.

r_screenoverlay effects/metro_overlayv2heroz.vmt; - It is texture for helmet overlay. U can change it, if U know what U're doing.

play Helmeton\helmetoff.wav; - This command will play sound when helmet is active. If U want to change this sound, find one suitable for U, rename it to helmeton then open sound > helmet and replace file. Ur file must be in .wav format. Same for helmet deactivate sound, but U hafta rename file to helmetoff

sk_player_head "1.5"; and sk_player_head "3"; - This commands responding for headshot damage adjuster. 1.5 when helmet is active and 3 when its deactive.

Crosshair 0; - Ur crosshair is deactivate when u deactivating helmet protection. Set to 1 to always see crosshair. Or delete this line.

-zoom; unbind Z" - Will deactivate zoom ability when helmet is inactive. remove this line to always have zoom ability. Or change Z to button that U binded for zoom.

bind Z +zoom" - will activate zoom ability when helmet is active. Change Z to whatever button U want. Or remove this line with previous one.

*06.25.2020 update* suitvolume - regulate suit volume (voice, warning and etc). Default is 0.25. "0" will deactivate every suit sound. U can change its value. Or delete suitvolume 0 line, if U want to leave its default.

bind n "Helmet" Change N to whatever button U want.

bind m "helmetoff" Change M to whatever button U want.

P.S. You, ofc, can use it without HEV suit, but please, dont do it, ok? it is illogical.

How To install:

1) subscribe to the mod

2) create a custom folder in Steam\steamapps\common\Half-Life 2\hl2

3) go to Steam\steamapps\workshop\content\220\3434329148

4) move the workshop.vpk.sound.cache file to the custom folder

5) unsubscribe from the mod
40 Comments
soldier jordan 10 Sep @ 4:14pm 
what do i do since its not working
soldier jordan 31 Aug @ 10:49am 
im hitting N and its not turning on
Smoggerino 26 Aug @ 8:58pm 
Just tried out the mod (for anybody that is not not seeing the workshop.vpk.sound.cache file, boot up the game and then leave it, and make sure it does not replace any other workshop.vpk.sound.cache file in the custom folder), and aside from having to type "exec smart_helmet" in the console every time you load into a campaign, it's pretty good.
gandalf_-_white 15 Aug @ 12:49pm 
"Rise and shine RC-1138 rise and shine, not that i wish to imply that you have been sleeping on the mission, no one is more deserving of a rest, and all the effort in the galaxy would have gone to waste until...

well... let's just say your hour has come again.

the right clone in the wrong place can make all the difference in the galaxy.

so, wake up RC-1138.

wake up and... smell the ashes."
War crimes Gaming 25 Jul @ 7:19am 
I don't have the 220 folder in workshop content, what should I do?
delapenadavidelijah 23 Jul @ 10:08pm 
fix now pls
⛧MegaloManiaC⛧ 4 Jul @ 10:52pm 
btw the instructions left out a very important detail. After you unpack the mod and put it in your custom folder. you have to do "exec smart_helmet" in the console, then the binds and sounds will work
PC3C 18 Jun @ 12:01pm 
cool blue hud what is it called
cheddar emperor 22 Apr @ 3:24am 
] bind m "Helmetoff"
Unknown command: Helmetoff
Unknown command: Helmetoff
Unknown command: Helmetoff
Unknown command: Helmetoff
Unknown command: Helmetoff
Appears when i try to bind helmetoff and helmet.
⛧MegaloManiaC⛧ 12 Apr @ 1:47pm 
it's supposed to just be an overlay w 2 binds to turn it on and off. idk how you managed to make it not work