Door Kickers: Action Squad

Door Kickers: Action Squad

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Richmond Level 3
   
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25 Feb @ 10:04am
11 Mar @ 3:35pm
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Richmond Level 3

Description
It all comes down to this. The last informant you rescued revealed the location of JJ’s secure hideout. However, he entrusted the keys to his fortress to his two bosses: Fireproof Flannigan, a man teeming with flames, and the Tunneler, a master of the dungeon. Find the keys, breach the fortress, and save the city... from doom!

This is the thrilling conclusion to the Richmond mini-series.
6 Comments
Haru Moritaka 12 Mar @ 6:21am 
You can simply use the Prefabs tab - there are both types of cards. Then you won't have to rack your brains. :plastismile:
TECHNO SHIVA  [author] 11 Mar @ 3:39pm 
@Haru Moritaka, It should be fixed, The keycards are funky so I just ended up switching one of them to a switch. I also blocked in that hop over
TECHNO SHIVA  [author] 11 Mar @ 3:08pm 
lol, Ill fix it for sure! let me fiddle with the cards and see if I can get it working properly. Thanks.
Haru Moritaka 11 Mar @ 12:30pm 
The red card never replaces the yellow one - the yellow one is infinite, and the red one is not. There is something wrong with the scripts on your card and the red one removes the yellow one from the inventory when you pick it up.

Also - you can jump over doors locked with key cards and then you won't need to look for cards. I don't know if it was planned that way, but it is now. :plastismile:
crazyboris 11 Mar @ 12:50am 
If you are interested how to handle the bandanna men in the basement on classes that aren't breacher or odg, smoke grenades are your best choice. Just spam them so they dont see you and take them out. For the boss fight throw the smoke in a corner and chip away at the bandanna man and the boss. Don't worry about running out of smokes, the insane enemy count down there will get you plenty of gear restocks
TECHNO SHIVA  [author] 25 Feb @ 10:47am 
Let me know if you find any bugs