Ravenfield

Ravenfield

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Mutator: Assassin
   
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Content Type: Mutators
File Size
Posted
Updated
73.634 KB
23 Feb @ 7:16pm
25 Feb @ 2:34pm
6 Change Notes ( view )

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Mutator: Assassin

Description
Inspired on the Assassin Skull from Halo 2
This mod adds a cloaking/invisibility effect for a chosen team (default: Ravens).



Features
Those cloaked will remain invisible unless:
  • They take damage
  • They fall over / ragdoll
  • They die
For Bots
  • Enemy bots can't target those cloaked unless when visible.
  • When cloaked, they will show their weapons if they have a target. This does not however make them visible to enemies and is mainly for balancing and player readability.
  • Cloaked bots will also show weapons when near the player.
  • They will also decloak automatically within a certain distance of their target (default: 15 units).
For the Player
  • Cloaked players can only show weapons when they are aiming.
  • Players will also decloak automatically but within a certain distance of any nearby enemy.

Customisation
We have options!
  • Team Filter - Choose which team to affect, or both!
  • Affect Player - Enable or disable cloaking for the player.
  • Player Decloak Within Distance Rule - Choose if you want the player to decloak within distance of the enemy.
  • Spawn Cloaking Chance - A filter for adding probability for cloaking upon spawning.
  • AI Skill Filter - For checking if the AI has the skill level you choose for cloaking upon spawning.
  • Decloaking Distance - Set which distance cloaked units will automatically decloak at. Set it to 0 if you don't ever want them to decloak.
  • Affect Vehicles - Control vehicles being cloaked when cloaked units are occupying it.



Compatibility
This mod will clash with other mods that also affect actor/weapon rendering and AI targeting.



Feedback & Support
If you liked it, please like and rate this mod!
If you have feedback or questions, comment down below!
Want to support my work? Consider donating to my Ko-Fi[ko-fi.com]! Thank you!
14 Comments
duketired 13 Jul @ 4:07am 
i think it would be cool if you could configure it so that all the cloaking stuff still works its just it has no visual change as i think it would be really cool for stealth mainly in spec ops
sargentbutternugget 25 Feb @ 7:41pm 
ghillie skins will now technically work
Dexstar 25 Feb @ 2:09pm 
yoooo, thx man lol, german ghost division is here in rf lol :steamhappy:
Dexstar 25 Feb @ 2:06pm 
@Church wait what?! fr?
Church  [author] 25 Feb @ 12:46pm 
@Dexstar Well buddy, hahaha now it is! lol
Church  [author] 25 Feb @ 12:23pm 
Yeah, I could look into it later though
Dexstar 25 Feb @ 10:57am 
aw shame
Church  [author] 25 Feb @ 6:03am 
@Dexstar It doesn't
Dexstar 24 Feb @ 10:47pm 
wait, does it cloak vehicles too?
bluedream 24 Feb @ 10:09pm 
COOOLLL