Black One Blood Brothers

Black One Blood Brothers

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Phoenix - Ascension
   
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General: Campaigns
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6.501 KB
22 Feb @ 11:28am
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Phoenix - Ascension

Description
The world is on the brink of annihilation once again. The superpowers of the Earth have started a second cold war, leading to rising tensions on the planet. In response, the UN has created a new command to ensure Global Peace. The newly-founded Task Force 88 is now tasked with upholding the peace. Though this will not be easy in a world filled with corruption, power struggles and violence.


Have fun with my first campaign. I hope the story writing is ok.
This is Part 1 of 3. Be sure to download Task Force 88 and its patches for a lore friendly experience.
5 Comments
Trickion  [author] 14 Jul @ 5:36am 
Hey Magnum, thanks for the feedback. As stated, this was my first campaign, so some difficulties might be too easy.
Cant really influence guard placing on non custom maps. Maybe try the radio decoy.
Magnum 9 Jul @ 11:22am 
Ya, that's not what I said at all Snow. I said in this game because the mission had one entrance and 6 bad guys standing in front of the door and you couldn't be detected at all. In THIS mission it was impossible. I actually use and prefer stealth in MOST of my missions even in this game.
Snow 29 Jun @ 4:16pm 
stealth doesnt work in a tactical shooter game? XD nah bud..you just are too bad at stealth if you think stealth doesnt fit in a tac shooter XD
Kr2LER 3 Mar @ 1:30pm 
Good work!
I enjoy the campaign and look forward to the next update so that you can update the enemies with new clothing and weapons :)
Magnum 25 Feb @ 6:37am 
Just FYI I played it. Was a good little campaign. The first 3 missions were simple (a little too simple) and took less then 5 mins each. Was anyone able to complete mission 4. Where you have to sneak into 3 locations and plant devices. One of the places only has one entrance and 6 guards. It was impossible, and after 5 attempts I quit the campaign. Stealth missions don't really work much in this game. Unless there was a distraction to pull guards away. Not complaining. Loved the idea and execution. If the missions can be fixed I'll gladly try again.