Zeepkist

Zeepkist

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ZSL - Null Space
   
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106.186 KB
20 Feb @ 7:49am
26 Feb @ 5:25pm
3 Change Notes ( view )

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ZSL - Null Space

Description
I decided to go with a glider based level because of no height restrictions. Plus, I also enjoying flying around in this game a lot. The color scheme for the level is also black and white to help out with decorations with such limited space.

I highly recommend using the 3rd person static camera while using the glider for this level.
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Map Update: 2/24/25 ~9:15 am EST

Adjusted all checkpoints to be easier to enter.

Adjusted end goal to be easier to enter.

Added extra fans at the start to keep the speed area the same distance instead of just a small area with extra speed.

Starting bit is a tad harder than before to prevent being "AFK" for 14 seconds. (Was faster just to do nothing before haha)

Polished up some areas of the map to make it look better ( I hope)

Made the turns less tight after checkpoint 1

Reworked area after checkpoint 2 to be a bit more active for players while also making the gaps easier to fit in.

Checkpoint 3 area transition zone changed up. It will now start in the next zone without an awkward gap.

The zone in checkpoint 3 is also a tad easier than it was before for the end bit allowing more room for error.

Made the outside of the map a tad nicer looking.
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Map Update: 2/26/25 8:25 pm EST

Starting area has been readjusted to be easier with some smaller walls.

Moved some walls after checkpoint 1, 3, and 4 to make those section easier.

Walls after checkpoint 4 are smaller.

Checkpoint 3 and 4 is now one big room. Added Windows that players can clip through in the middle so there is more room to move around making the section stay in line with the difficulty of the rest of the level.

Added Windows after checkpoint 1 to show players they can phase through them (which I hope translates over to the end bit).

little bit more Polishing up of small details.