Starbound

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Battered Koala - Spriteling Critter
   
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18 feb @ 15:21
5 maj @ 14:04
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Battered Koala - Spriteling Critter

I 1 samling av FUS
I can't believe it's not Vanilla!
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Beskrivning
Implements the unused "parasprite_baby.png" spritesheet as an actuall biome critter, henceforth dubbed "Spriteling".
Added inside 1 space encounter and 2 biome critter spawnpools, you can now occasionally find them inside abandoned USCM ships, on Decayed/Wasteland planets - Scorched City biome, and on Toxic planets - Toxic Ocean biome.

Enjoy
7 kommentarer
FUS  [skapare] 6 jul @ 15:08 
Yes, shouldn't affect it at all.
CaptainCrazeh 6 jul @ 12:27 
Is this compatible with More NPC Ships?
FUS  [skapare] 5 maj @ 14:37 
Right, the patch is now officially in. Didn't manage to get the ship to spawn with console commands for testing due to Starbound's bad RNG algorithm, but I doubt it'll really break anything with the way it's currently implemented.
If I get bored again maybe I'll start 'deploying the weapon' at the other theme-appropriate mods too (unless they do it first, of course), but for now I'll leave it with just the Vanilla being covered.
FUS  [skapare] 4 maj @ 14:31 
Once I'm done fixing some things in Battered Koala I'll look into it more.
Haven't been inside the Tiled-based .jsons for quite some time truth be told, so maybe there is a way to make a non-janky patch for them.
INVADA 4 maj @ 14:06 
@FUS Sorry for this being very late but dungeons can be reliably patched to add new monsters relatively easily using a patch generator, so they could be added inside the USCM ship space encounter if you wanted to
FUS  [skapare] 25 mar @ 14:32 
Parasprites are bioweapons, and so their offspring appears where said bioweapons were most likely to be deployed (intentionally or not).

There isn't really a good way to patch-in critters inside space encounters (or any dungeons for that matter) so thematically this is the second best thing.
G_F_A_D 25 mar @ 14:12 
Isn't it USCM lore, judging on the filename?