Total War: WARHAMMER III

Total War: WARHAMMER III

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15 Feb @ 6:14pm
4 Sep @ 12:59pm
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Less Agents

In 1 collection by Incata
Total War Warhamer 3: Gameplay Mods
78 items
Description
General description


This mod reduces the maximum number of agents by moving the capacity increase to the last level of the corresponding building chain.

Mod Features

-It moves the capacity increase for each agent to the last building of its respective category.
-All buildings that used to increase capacity by 2 agents now only increase it by 1.
-Some strange patterns have been normalized, where certain damaged buildings would reduce agent capacity while others did not. Now, all buildings provide +1 to capacity regardless of their condition unless they are destroyed.


Miscellaneous


In general terms, this mod will delay and reduce the maximum number of possible agents, as many of them can now only increase their numbers in mayor settlements. The more common ones can still increase their numbers in minor settlements, but the AI usually doesn't duplicate these types of buildings within the same province. In this way, this mod will reduce the number of agents but does not limit their maximum possible number.


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Subscribing and adding to favorites is fine, but if you want other people to see the mods you like, after trying the mods if you like this press 👍. I see mods with 3000 downloads and only 80 reviews, that makes me☹️. People who are dedicated to modifications will appreciate it. Thank you.

Remember to take a look at the mods in my game collection, I use them all, but even if I only use a few the game will improve a lot, and it's completely modular.

-Collection of gameplay mods
-Visual collection and utilities
-All my mods total war tww3
-All my mods total war tww2


12 Comments
sarumanthecursed 13 Aug @ 11:42am 
Oh okay thank you
Incata  [author] 13 Aug @ 10:39am 
@sarumanthecursed To increase the limit you have to build a building that unlocks the recruitment of that hero, otherwise no matter how much you increase the capacity it will continue to put you at 0, as soon as I unlocked a vampire building the limit was set to 1/5 because the game gives you +1 by default, +1 for that building and +3 for Isabela's innate ability
sarumanthecursed 12 Aug @ 2:25pm 
Isabella Von Carstein skill that grants +1 to vamp cap does nothing. still at 1/0 (had a starting vamp)
Incata  [author] 12 Aug @ 7:23am 
@sarumanthecursed If I remember correctly, when you unlock a hero to recruit it gives you 1 to recruit, in other words, the initial capacity in the game for all heroes is 1 but you have to unlock the to recruit them.
sarumanthecursed 12 Aug @ 7:14am 
why not make the first tier of the building say +1 capacity

as right now the last tier will say +1 capacity in description, but

you actually get the +1 capacity on the first tier that says Hero Recruitment Available
Incata  [author] 4 Aug @ 11:31pm 
@sarumanthecursed It depends on the number of heroes and the number of AI armies. But the probability will obviously increase.
sarumanthecursed 4 Aug @ 11:22am 
if paired with your ai recruitment revolution mod which allows up to 3 heroes in an ai army

would this cause the ai to imbue their legendary heroes more often? do to now lack of reg heroes?

desperately trying to find away to ensure the ai ALWAYS imbues/embeds their legendary heroes into armies
lwhのsama 11 May @ 7:53am 
it looks so great
Incata  [author] 29 Apr @ 5:17am 
@Violen Don't know
Violen 21 Apr @ 9:53am 
Is this fine to use with SFO?