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I planning to make a submod for most of the mods i used for my formation submod.
Thank you very much
It is to give premade scripts to modders who would like to add a mct-suport for their units.
1.) Use each mod's MCT settings when available - from main game menu, enter Mod Configuration Tool's settings using its icon in the top left -> find mod by name there if it offers MCT support -> deactivate certain units by removing the checkmarks -> save
2.) In all other cases, use the free WH3 Mod Manager by Prop Joe and others, free from Github
Almost ANY mod that contains new units can be customized to exclude certain units on WH3MM level: Select one mod so its entire row is highlighted. When hovering over the right part of the screen there's a settings icon-> click and exclude units by reoming the checkmarks
Both ways will save any settings you made locally. Hope that helps <3
Not a means for players to turn off units from vanilla or otherwise.