Door Kickers 2

Door Kickers 2

121 ratings
SWAT Series
   
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Content Type: Playable Units, Equipment
File Size
Posted
Updated
73.624 MB
10 Feb @ 11:56am
20 Apr @ 10:04pm
9 Change Notes ( view )

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SWAT Series

Description
"Sir, you're in my way"
"Move over, sir"
"Boss, you're in my way"
"Move it, you're in my spot"

Relive your experience commanding a highly specialized 5-men interior working team now deployed into the middle of Nowheraki.

This mod, at the authors' capacity, attempts to faithfully remakes the vanilla and Stetchkov's Syndicate SWAT 4 team with some liberty towards employing arsenals from the Elite Force expansive mod. It also brings in the iconic D-Platoon boys from SWAT 3.

As it stands, the mod offers:
Iconic SWAT 3 and 4 voice lines from your troops.
Two 5-men entry team, divided to red and blue.
Two Sierra sniper to provide highground coverage.
A plethora of weaponry and gears from both series of the game.

Roadmap
This mod will later add SWAT 3 units to replace the current blue team's unit roster


Releases
v1.35 Last Resort Release:

Add:

Main menu background art
Classes description
Rename red team's troop's name

M4A1 C-MAG
G36 C-MAG (Thanks Levan for the UI)
Ares Shrike
M60

V1.34 Release:
Add:
Iconic SWAT 3 voicelines to Blue Team.

Remington 11-87.
HK SMG-II.

Tweaks:
Armor rebalance; Medium armor relegated to Level 3.
Pump action mode for Benelli M3 in favor for the Remington. Has access to deadlier 0 Buck, though.
Attacktypes improvement for some weapons.

V1.32 Release:
Fix:
Armor model backface culling now renders properly
Various weapon UI improvements

Add:
M249 for both team per the game's usable equipment
Battle honor requirements for a few equipment

SWAT 3 team loadout adjustment to Blue Team:
Add medium level 4 armor; purchasable for Red Team as well
Add midnight blue skin
Add Skorpion vz 61
Add Benelli m3
Add mandible helmet w/visor in place of the iconic motorcycle helmet
Add M1A rifle
Add Mini Uzi
Add Mk.23
Add Glock 21

Misc:
Trooper's toolbox compatibility:
Customizable shoes

V1.3 Release:
Fully customizable doctrine tree is now available

V1.2 Release:
1.0 Compatibility update
Innate doctrine skills for units for now; precursor to an upcoming redeemable system
Battle honor now has a use to purchase individual unit's skill


V1.1 Release:
WHAT'S NEW

Door Wedges:
One-way blocks enemies and from barging through doors that you intend to seal and surprising your entry team. Has the ability to be remotely disabled. Works best with interior doors, may not be as effective to hold off large gates, though

Ballistic Helmet:
Visored version of the combat helmet, provides more protection despite weighing a ton more
More iconic SWAT 4 voice lines added

New weapons:
M16A1
G3KA4
Uzi
Fixes duplicate name that bugs out the leveling system

V1.01 hotfix:
Fix error on throwing cs gas and Sierra sniper firing

V1.0 Release:
Initial release
Adds a 5+5+2 SWAT 4 themed squad




Credits

DBoy - Various IOV UIs and assets
Levan and TAC-22 - G36 UIs and asset respectively
MrNapalmm - CIA Black Fatigue Texture

Sierra Entertainment - For making the Police Quest series that spawned the entire SWAT series games
Eezstreet and the gang - For the expansive quality of life enhancing Elite Force mod that the mod takes inspirations from
Popular Discussions View All (3)
0
16 Feb @ 4:37pm
Bug Reports
Ltras
0
16 Feb @ 4:35pm
Suggestions
Ltras
0
16 Feb @ 4:34pm
Full Changelogs
Ltras
16 Comments
xiao琨瑜 21 Apr @ 9:42am 
o7
zldalla 20 Apr @ 10:05pm 
o7
Ltras  [author] 20 Apr @ 10:00pm 
@zidalla, @xiao琨瑜, fixed.
zldalla 20 Apr @ 5:37pm 
every map is entirely covered by a background from this mod
xiao琨瑜 20 Apr @ 5:07pm 
For some reason, the map is all covered by the main menu background art
(Sorry, English is not my native language. I use Google Translate.)
faeyan 25 Mar @ 10:27pm 
Hope development is going well
zldalla 12 Mar @ 2:05pm 
amazing mod, well balanced ai
Ltras  [author] 4 Mar @ 11:58pm 
@ItsCocaineCody, Could, but not in any plan at the moment
Ltras  [author] 4 Mar @ 11:43pm 
@Fx_oO7, I'll have to see what form of lore-friendly wall charges that I can implement. Neither of the original games support destroying walls and I'm inclined to keep it on-theme
ItsCocaineCody™ 4 Mar @ 11:31am 
Absolutely love this mod. Would it possible to have something similar or addition to this where theres regular officers as well. So Squad 1 would be swat of 5 men. Squad 2 swat of 5 men, squad 3 the sniper group squad 4 10 officers who have only vests and use pistols.