Conquest of Elysium 5

Conquest of Elysium 5

Not enough ratings
Villages for Villains
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
51.123 KB
10 Feb @ 8:37am
21 Jun @ 1:05pm
3 Change Notes ( view )

Subscribe to download
Villages for Villains

In 1 collection by HSmasher
HSmasher's Conquest of Elysium 5 Mods
10 items
Description
About The Mod

This is an extremely simple mod that does one thing - it gives the Markgraf class the ability to create Hoburg Villages like the Burgmeister.

The ritual costs slightly more gold and iron instead of weed to cast:

15 Gold
2 Iron

Additionally casting the ritual will slightly increase the number of corpses in the square.


The ritual is given to all units with the Nekromant ritual school [Nekromants/Blood Barons/Malefic Markgrafs/etc]. It does not need to be learned and they will have it by default.

I couldn't think of an elegant way to give it to the markgraf/markmann/markmeister without causing significant compatibility issues with other mods, so this was the simplest solution.


Mod Compatibility

This mod should be compatible with pretty much any other mod.


Support Me

Join My Discord[discord.gg] - I've set up a discord where you can get info & updates on my current & upcoming projects, this is also the easiest way to get in touch with me. I plan on expanding into modding Dominions & other games in the future, I hope you'll look forward to playing those as I am.

If you like what I do and want to throw a few bucks my way I've opened a ko-fi account: https://ko-fi.com/hsmasher.

I take mod commissions - if you've got a mod you'd like me to make for you, or you'd like an extra pair of hands for your own, get in touch, if I like it and feel it's something within my ability to make I'd be happy to do so.