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Me: Turns off ammunition setting
Game: >:l
Me: Hehe, gun goes-BRRRRRR
Exception ticking Bullet_LcSuperposed3788033 (at (127, 0, 219)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref CC459C75] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
As far as i can tell a hellstorm i built has failed to proper do it's ciws job and there's a stuck projectile in the middle of my map. is there a way to clean this up in dev mode? I've removed the turret and all 7.62 superposed ammo from my map to isolate the issue already.