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Other than that I haven't thought about adding more functionalities to it
In essence, its (current enemy hp - average gunshot)
The segments determine an amount of health. Its default value is 20 but you can customize it.
Example with the default value: an enemy with 100hp will have 5 segments.
One with 30hp will have 1.5 segments.
And those below 20hp, will have no segments
Great mod btw. The devs should integrated it on base game.
@Timberfox13 I've looked into how gamepad works and unfortunately my MCM bugs the shit out of my controller. Do you also have that issue?
Thanks! It's still the case that they can, you know, have more than one weapon. But this is Quasimorph, and overconfidence has a price :)
I've fixed it and will update it soon :D
its definately uses a ammo type instead of actual weapon damage type.