Stellaris

Stellaris

65 ratings
Xenomorph Species Expanded
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File Size
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51.081 MB
6 Feb @ 4:20am
21 May @ 4:59pm
25 Change Notes ( view )

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Xenomorph Species Expanded

Description
Localisation: English

Incompatible with the older version

Version is now pretty much complete and will now receive slow updates
If you want to join my small discord community [discord.gg] to help develop the mod by giving ideas, balancing suggestions, etc and get notified of how the mod gets updated. You can also ask for specific mods to be created.

The Xenomorph species mod completely revamped and expanded, with content for hive minds, non hive minds, and even non Xenomorphs, from events, tech, ship components and even a crisis.



Content

  • Xenomorph portraits and traits now available to all without the pop assembly bug
  • New civics which rely on Xenomorph Traits
  • Multiple new buildings and jobs for Xenomorphs and non Xenomorphs
  • Xenomorphs now spawn as a planetary blocker in galaxy generation


42 Comments
whyamihere 27 Sep @ 1:30pm 
is this a faction mod if so i cant see the new factions
Xenomorph 0 8 Sep @ 1:01pm 
When Is the Mod getting an Update?
AirHeadKXツ 24 Aug @ 1:42pm 
Great mod! Can you add the Predators and Engineers too?
Alex Priner 30 May @ 1:54pm 
Hello, trying the mod right now. The xenomorph breeding facility gives 200 soldier jobs, is that normal?
The Wandering Modder  [author] 29 May @ 5:08pm 
No
Vault 29 May @ 5:05pm 
love the mod. Will AI give themselves xenomorph traits tho?
ElSantoAlemán 29 May @ 10:30am 
<3
w.girl27 24 May @ 12:15pm 
perfect with evolutionairy predators theyd love having truly dangerous pets and livestock to fight n eat and adapt along with them.
Exu 22 May @ 7:00am 
I wish theres flavour text for the traits and civics, and an origin! I love this mod, gonna gift an award!
The Wandering Modder  [author] 21 May @ 5:13pm 
Also progressed the mod lore.