Terra Invicta

Terra Invicta

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AI BUFF
   
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369.555 KB
4 Feb @ 1:31pm
2 Sep @ 9:54am
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AI BUFF

Description
AI Buff is a mod that enhances the Human AI factions in space, enabling them to compete with players for space dominance.

This Mod is save to add and remove mid game, but not all bonuses will revert

Changelist:

While a Nation is not at war, the AI should now be better at managing priorities that keep the nation stable

Human AI faction's get the following bonuses from Game start:
+2 chance for detecting Aliens
+ projects become 10% faster available to research.
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Human AI faction's get the following bonuses after Mission to the Moon is finished:
10% space mining bonus
+5 chance for detecting Aliens
Only 23% penalty from launching hab's outside a perfect launch window.
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Human AI faction's get the following bonuses after Mission to Mars is finished:
20% space mining bonus
Builds boost 50% faster on earth
Factions research Projects 160% faster (40 Engineering)
Uses 15% less MC for Ships and Structures
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Human AI faction's get the following bonuses after Mission to Asteroids is finished:
30% space mining bonus
Structures take 44% less Bombardment Damage
Bases arrive 64% faster and use less boost.
Uses 15% less MC for Ships and Structures
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Human AI faction's get the following bonuses after Mission to Mercury is finished:
40% space mining bonus
Uses 28% less MC for Ships and Structures
20% Ship build time reduction
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Human AI faction's get the following bonuses after Mission to Jupiter is finished:
50% space mining bonus
Uses 39% less MC for Ships and Structures
36% Ship build time reduction
Ships repair 5 times as fast

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Human AI faction's get the following bonuses after Mission to Outer planets is finished:
100% space mining bonus
49% Ships build time reduction
Uses 48% less MC for Ships and Structures
25% higher Alien Hatecap



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The following Global techs are nolonger high Priority for the AI:
Directed Energy Warfare Doctrine
Gas Core Fission Systems
Kinetics Warfare Doctrine
Molten Core Fission Systems
Trans-Interface Warfare
SpaceAssaultDoctrine
OrbitalFighters
NuclearFusioninSpace
HighEnergyLasers
TerrestrialMilitaryScience
NetworkedGlobalDefense
MilitarizationofSpace
InfraredCombatLasers
Railguns
AdvancedAtomicManipulation
SpaceCommerce
ArrivalSociology
ArrivalInternationalRelations
ArrivalPsychology
NetworkedPropaganda
ArrivalCulture
IndependenceMovements
FallofEmpires
ArrivalGovernance
ArrivalInternationalDevelopment
AdvancedNeuralNetworks
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The following Projects are nolonger high Priority for the AI:
CompositeArmor
GrapheneBattery
FlareDrive
Heavy Dumbo
Dumbo
NervaDrive
SolidCoreFissionReactor III
SolidCoreFissionReactorIV
SolidCoreFissionReactorV
Nerva Penetrator Missiles
IR Laser Batteries
Light IR Laser Cannon
Green Arc Laser Batteries
PointDefenseLaserTurret
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The following Global techs are high Priority for the AI:
Vacuum Electrostatic Principles
Electrostatic Propulsion
High-Energy Electromagnetic Propulsion
Superconducting Magnets
Electromagnetic Propulsion
Magnetic Force Manipulation
Advanced Superconductors
Mission to the Inner Planets
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The following Projects are now high Priority for the AI:
UV Arc Laser Cannon
Helicon Drive
Ion Batteries
EBeamBatteries
Ion Drive
Grid Drive
CompactSolidCoreFissionReactor I
CompactSolidCoreFissionReactor II
CompactSolidCoreFissionReactor III
CompactSolidCoreFissionReactor IV
CompactSolidCoreFissionReactor V
Advanced Pebble Drive
Pebble Drive
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This mod works on 0.4.x Versions and on 0.3.99
This mod works together with "AI unbound deluxe"
1 Comments
perl 6 Apr @ 9:57am 
Good mod