Garry's Mod

Garry's Mod

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The Citadel (Full Interior) - Save
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Content Type: Save
Dupe Tags: Buildings
File Size
Posted
Updated
216.856 KB
4 Feb @ 9:59am
22 Feb @ 6:42pm
3 Change Notes ( view )

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The Citadel (Full Interior) - Save

In 1 collection by Weinmark
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Description
If you like it, please consider rating it!

Dying Citadel - an alternative version of this save, set during the events of Episode One:
Save link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3462561820


From deep beneath the earth to the dark clouds in the sky, over the remains of one of the finest urban centers, the Citadel stands taller than any structure known to Mankind as the main symbol of the Combine hegemony over Earth, crushing any hope for human freedom by its sheer imposing sight.

Earth, a planet once dominated by the human species, is now but a tiny, irrelevant fraction of the ever-expanding Combine domain.



Hey folks!

This is a recreation of the Citadel from Half Life 2, made from props and published as a Save.
The exterior was made accurate as much as possible, and the interior with creative liberties.

Originally it was meant to be a dupe, but it was too laggy.
Therefore it is being posted as a Save, which has a better FPS performance.

_____________________________________________________________

Citadel (Exterior)

There is an entirely made and decorated exterior, as well as complementary details.

Railways: Connected to the three sides of the Citadel, they bring cargo through trains from across City 17 and nearby locations.

Walls: Surrounding the entire Citadel, this imposing mechanical façade protects the Citadel from ground attacks.
Soldiers in watchtowers observe from afar, and can sound the alarm in case of an eminent ground invasion.


Citadel (Interior)

There is an entirely made interior, and you will find Elevators that help you navigate more easily.
They also give you amazing views of the interior.

Earth Administrator's Office: As Dr. Breen's office, it is a luxurious and crutial location at the top most of the Citadel.

Dark Fusion Reactor: As one of the two main sources of energy present in the Citadel, it powers the Combine Teleporter.

Airwatch Landing Area: The main sector for the landing of Hunter Choppers and Gunships, it contains the communication center of the Airwatch.

Pod Storage: A large section of the Citadel, dedicated to the storage, transportation and maintenance of the pods, which contain Stalkers.

Railway Control Center: The cargo of the trains are transported and storaged, which mostly consists of new pods, weaponry, vehicles and equipments.

Core: As the main source of energy, it provides power to all sectors of the Citadel.

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More Details

Sunset: The sunset effect was made thanks to the awesome dupe "Sunset", by Aurora.
Dupe link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1094237701

Height: According to my ultra high tech calculations, this Citadel has an approximate height of 640 meters (0.4 miles). In other words, although it is a quite tall dupe, it is still FAR from the real estimated height of the in-game Citadel.
Sources vary, but its height may go from 2.5 km up to 8km (1.5 up to 5 miles).

(Note: In case you are having errors in the save, see if you have Half Life 2 in the steam library)
(Many props from HL2 were used, and without the game, it may cause errors)

__________________________________________________

Important Note

I have just discovered that Viktor Antonov, former Art Director of Half Life 2 and responsible for pretty much all artistic aspects of the game passed away on February 16th, 2025. Because this save depicts one of his most iconic creations, I believe it is fair to pay him the deserved respect. Rest in peace, Viktor.
Popular Discussions View All (2)
8
16 May @ 9:09am
Apparently Crashes upon spawning
Guardsman
0
20 May @ 8:55am
Reducing the lag
Weinmark
450 Comments
SuperSonicGreenHills 6 Oct @ 2:58pm 
10/10 i need better graphics card now
COD user 26 Sep @ 10:49am 
citadel is massive
tvopiZZae 20 Sep @ 10:31am 
cool
m1kaillo 12 Sep @ 9:02am 
my laptop exploded
10/10:GoatCapybara:
Weinmark  [author] 10 Sep @ 10:38am 
Hey
encriptd 8 Sep @ 2:35pm 
hi
abdccgtyp 6 Sep @ 8:47am 
bro, citadel is infinite
Weinmark  [author] 1 Sep @ 7:59pm 
@block

Hey, does it also not appear when you open the save menu while staying in Gmod's main menu, or either in an empty gm_flatgrass map?

The reason is because, when you are in a map which is different from gm_flatgrass, if you open the save menu, it will show only saves that were made in that specific map, and so the Citadel would not appear unless it were a gm_flatgrass loaded.

If that's not the case, then I'm not really sure what could be the reason, probably a bug of that game
block 1 Sep @ 12:21pm 
No save appears in any save menu for some reason
sanekorrr 31 Aug @ 9:55am 
вайлдберрис в мурино