Erannorth Renaissance

Erannorth Renaissance

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Aly's Anthropomorphic Overhaul
   
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File Size
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572.660 MB
2 Feb @ 9:16am
2 Feb @ 10:47am
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Aly's Anthropomorphic Overhaul

Description
There are some known issues already. List at the end of the description.

This mod aims to (and does) replace every single character in the game with a cohesive anthropomorphic counterpart!

Note: The first thing I did once I got this game was get this mod set up and I have barely played the game. So expect me to fiddle with some portraits, fix some misalignments or even swap portraits alltogether. There will definitely be some fixing to be done. Things like story illustrations, icons and maps were not touched, I am not sure if they can even be changed at the current moment via the modding system.



Every single character I could find in the game modding system has been replaced, both males and females. There are 180+ unique new portraits added to make the world feel immersive and cohesive. There are of course, a few instances of background images that I could not properly generate, for those I will leave them as they are for now and try new methods in the future.



Aside from the in game replacements, there are also new 22 males and 22 female new portraits to choose from as player character. Eric and Diana have also been furrified. I tried to keep the options as diverse as I could, but in the end you'll notice there is a bias towards the species I like, it is what it is.



As previously mentioned. I have barely played the game at all. I did this before even finding out if I'm going to like it or not. If this is my newfound love, I will for sure continue to update this mod. Raven has been extremely helpful and the modding tools are easy to understand, so I'll try to keep the mod updated as new content comes out and *maybe* also work on things to make it even more immersive, like custom races, perks and maybe even new companions.



Disclaimer: As if it wasn't obvious, this entire mod was made using AI generation. There was definitely an amount of editing that came into it, but most of it was just me fiddling with prompts, loras, embeddings and frying my graphics card away. I do understand the concerns over this topic and I in no way think that AI art replaces real art or artists. While I do draw myself for other projects, this would not be possible without this type of assistance.

With that said, I do not want to talk about this topic with anyone ever, so I'm keeping the comments disabled.

If you have any feedback about the mod or would like to exchange a word. You can DM me by finding me through the Erannorth Renaissance official Discord.

Known issues:
  • Reyla's portrait does not change during dialogue.
  • Jonas portrait does not change during dialogue.
  • Bandit Warrior does not have a modding entry.
  • Masked Assassin does not have a modding entry.
  • Courir Clerk does not have a modding entry.

Thanks and I hope you have fun!